Return of the Adventure?
Written By Stephen Heller
Adventure games dominated the PC gaming scene in the early 1990’s. Their complex stories, memorable characters, uncanny ability to sit on the edge of clever dialogue and puzzling challenges seemed to be the formula for success. Companies such as Lucasarts and Sierra On-Line ran ahead of the pack releasing what are still today, some of the greatest adventure games of all time.
With the ever increasing popularity of the First Person Shooter with the phenomenal successes of Wolfenstein 3-D, Quake and Doom, and of course the continuing increases in home console development and market share, Adventure Gaming seemed to be a dying art by the end of the 90’s. Lucasarts pulled out of the race entirely, closing up their adventure department and cancelling popular series sequels such as Sam & Max Freelance Police which left fans of the genre with a sombre outlook on their beloved genre.
Yet the past few years have seen an ever increasing buzz in the world of adventure gamers, and now with the release of a new Monkey Island series one has to wonder, could we be seeing the return of the adventure?
Telltale Games have become the front runner with their largely successful Episodic adventure games, already releasing two seasons of new Sam & Max adventures, a series of Strongbad titles, Wallace and Gromit and now a return to an old Lucasarts classic Monkey Island. Gamers across the globe have revelled in the nostalgia value of continuing on with a beloved character in Guybrush Threepwood, and newcomers alike are loving Telltale’s new series so much they are wanting to sink their teeth into the previous titles in the series.
With that in mind Lucasarts are releasing a new “re-imagining” of the original Monkey Island sporting new graphics, with an option to go back to the original graphics of yesteryear. It’s a great concept, and Lucasarts have claimed that if it sells well, we can expect more to come.
With the recently released Indiana Jones and the Staff of Kings gamers had the ability to unlock the ability to play through the classic point and click adventure Indiana Jones and the Fate of Atlantis. Is Lucasarts testing the water to see if they can make a comeback to the genre after abandoning it so long ago?
Just last week Lucasarts made an important announcement from the Twitter account, stating that they will be releasing their catalogue of titles across the STEAM platform for PC users. One of the first games available was Fate of Atlantis making this the second time it has been re-released this year alone!
Aside from the frontrunners there has been a slew of popular titles in the adventure genre lately with titles such as So Blonde, Zack & Wiki and A Vampyre Story which prove that the genre is really picking up the pace.
The world of adventure gaming has been abandoned for far too long, and with recent investments into old series such as Monkey Island, along with new adventures such as A Vampyre Story it begs the question is this going to be the return of the adventure!
13/07/2009
Best of E3
Gaetano
I don’t think anyone could argue that this years E3 conference in LA was better than last years. Even better than 2007’s. E3 lost some of its pizzazz and glamour for a few years before finally getting back to its roots this year. We’ve seen quite a few attending publications make note of how different it was compared to previous years. There has been more on show and more people meaning that companies were putting more effort in.
The three major players had been fairly quiet at E3 before this year, opting to save big announcements for their own conferences at separate times of the year. Nintendo was noticeably shallow at last years E3 and Microsoft and Sony each gave less-than-memorable keynotes. Thankfully, all three showed off the big guns during E3 2009’s keynote presentations as E3 stepped up a gear.
There have been so many great announcements and moments that it’s hard to pick the best of it all. The announcement trailer during Microsoft’s press conference was pretty cool, showing off Crackdown 2 and Left 4 Dead 2.
Natal was an impressive presentation and Milo blew my socks off! I loved hearing about Gran Turismo PSP and seeing God of War III in action, but the one moment that made my jaw hit the ground was when Uncharted 2 came on screen. I’m amazed at how gorgeous that game looks. It’s tattooed on my mind more so than Milo or Natal, which both impressed me. I’m a big fan of the PSP GO and I really can’t wait to get my hands on it, so that was another memorable part of the conference for me.
Ben (ICC)
E3 this year has trumped 2008 hands down. While it’s not in the same league as past years when new consoles have been announced, every gamer should be happy with the software line-up on show for their particular system. The best thing about E3 this year was that we got big name titles for the Wii, Xbox 360, PS3, DS and PSP that we didn’t previously know about. There’s nothing worse than when E3 just rehashes what we already knew. Super Mario Galaxy 2 and Metroid: Other M are both great, and unexpected, announcements for Nintendo fans of old. Halo Reach & Left 4 Dead 2 will more than satisfy Xbox 360 fans. Meanwhile, PS3 owners should be over the moon with the announcement of Agent. OMG an exclusive Rockstar game, permission to run around screaming hysterically!
On the handheld front the entire PSP announcement library was impressive. To be honest the PSP has been lagging behind other platforms for a while now, but the likes of Metal Gear Solid: Peace Walker and Resident Evil look set to change that. While it was a quiet year for the DS we did get one major revelation; Golden Sun DS. If you ever played one of the GBA games you’ll know what I regard it so highly.
Worst of E3
Gaetano
Again, it’s hard to really pick one specific moment. I think a lot of people expected Nintendo to blow us away with something new. I hate getting on Nintendo’s back all the time, but they disappointed me once again. The Vitality Sensor does absolutely nothing for me, and going by the posts in the official conference thread on MyWii as it was announced, it didn’t do much for most people. Of the conferences, Nintendo’s was easily the less impressive. Microsoft made a note of “showing” rather than telling and Jack Tretton at Sony gave a really impressive demonstration. But Satoru Iwata of Nintendo almost put me to sleep. Literally. He took forever to get to his point and I actually wanted to nibble at my ankle in anticipation of his point. When he finally announced the Vitality Sensor, I didn’t know what to think. I was overwhelmed by a lack of interest. I didn’t think that was possible, but I was.
While they had plenty of great announcements, like Galaxy 2, a new Metroid title and some nice DS titles, Nintendo only reiterated the direction I think they’re going in – to ditch the core gamer for a non-gaming and overly casual crowd, with titles like Wii Fit Plus and Wii Sports Resort.
I asked XBOX Australia’s product marketing manager Adam Pollington if Microsoft were ditching the Halo and Call of Duty gaming audience for a more casual audience with the Natal like the Wii has, and he literally baulked at the suggestion. Nintendo continue to tell us what we want, instead of assuming and/or giving us what we want. Sony has been the best at giving gamers what they want, with Microsoft close behind. Nintendo continue to make statements like, “gamers want this” and “this will be fun” instead of “we want to do this” and “we expect this to happen”, which is the direction the other two players go in. Perhaps I think too much, but the more I see of Nintendo, the more I dislike them. And this is coming from someone who backed the Gamecube and N64 more than any other console during those generations.
As much as I don’t mind Microsoft and Sony going in the direction with motion controlling, I didn’t like Sony’s motion-controller presentation. Dr. Richard Marx was overly nervous and struggled to get his words out and the presentation itself was dull and boring. I just wanted to see more PS3 games and thankfully that’s what we ended up getting at the end.
Ben
I don’t have that much to complain about this year, besides a few titles that I had really hoped for, but deep down inside I knew weren’t going to see the light of day this year. I predominately covered Nintendo’s showing at the event this year. Therefore, I’m leaning towards praising and bagging them with a majority of my answers here as I know their announcements inside and out. Fortunately I don’t have to move past them to find the worst thing at E3 this year.
The presentation from Nintendo of Japan President, Satoru Iwata, was terrible. He took to the stage and gave an extremely long, seemingly unnecessary speech, about Nintendo attempting to increase its audience. After this went nowhere, he finally got to a point (I have no idea what ‘the point’ was) by announcing the Wii Vitality Sensor. After speaking for so long about nothing important, or even related to anything, this was the anticlimax of the show. The Wii Vitality Sensor itself looks relatively useless. This man is in charge of Nintendo; that explains a lot.
Best Keynote
Gaetano
I’d go with Microsoft, but only by a nose-hair. If someone asked me to choose one of the two to watch again, I’d probably flip a coin. While there wasn’t a single moment during Microsoft’s press conference that bored me, Sony had some great announcements with Rockstar’s Agent, a great presentation of Uncharted 2 and some amazing gameplay footage of God of War III. They also showed off the PSP GO and finally set a release date for Gran Turismo PSP. Resident Evil on PSP is also a great announcement.
Microsoft win it with me through announcements of another Halo title in Halo: Reach, the revealing of Metal Gear Solid: Rising, the announcement trailer that showed off Crackdown 2 (which looks AMAZING…or maybe I’m just a Crackdown fanboy), and the movie streaming service on XBOX Live. We got confirmation through Adam Pollington that it will be coming to Australia before Christmas, which means we can be streaming Full HD movies through our 360 in a matter of months. Natal was impressive and previews from the show say it’s just as good as the trailer shown during the keynote, and the Milo video gave me goose bumps. Gameplay footage of Alan Wake also blew me away, as this was the one game I wanted to see during the conference.
I really loved both keynote speeches and one barely outdoes the other, but for me personally, Microsoft takes the cake with an overall better presentation that I thought flowed better and showed off a few more surprises through Crackdown 2, Left 4 Dead 2 and Alan Wake.
Ben
It’ll be interesting to see the direction that gaming goes in the next few years. With Sony announcing the PS3 motion controller, Nintendo further pushing Wii MotionPlus and Microsoft announcing Project Natal I hope this isn’t the end of console gaming as we know it.
It will either produce an array of great games in a way we’ve never seen before, or Sony & Microsoft will go down the path of Nintendo, and sell out in favour of the casual market.
Microsoft takes it home for me. Project Natal looks really interesting and I’m definitely more interested in what no controller can do, rather than another remote, so long as it’s not just a jazzed up version of Eye Toy. Sony’s controller didn’t really interest me; the demo was cool, but it seemed like a cheap attempt to cash in on Nintendo’s success. While I do think it looks more accurate than Nintendo’s Wii Remote, I think that’s all it is, and the wrong direction for Sony. Big name games were on show during all three Keynotes but Microsoft lead the way here again (maybe only just). With games such as Halo Reach, Left 4 Dead 2, Crackdown 2 and Forza 3 now is a great time to be a 360 owner. While there wasn’t anything completely unexpected it was almost all quality, and an even better software line-up than we could have hoped for.
Best Announcement
Gaetano
There are so many! PSP GO, Natal, Milo, Agent, Left 4 Dead 2, Metal Gear Solid: Rising, Super Mario Galaxy 2. For me, it’s easily Crackdown 2. The first game has such a cult following and seems to get more fans by the day. The original developer is working on APB for PC (which looks friggin’ unreal!) and whenever a rumour popped up about a sequel they always seemed to be quickly squashed. But when that announcement trailer began and I could hear the voice-over and see the Crackdown logo, a smile went right across my face.
I understand some of you, especially the PS3 diehards out there, might find it difficult to understand how that can be the best announcement for me, but Crackdown was one of my first games of this generation. While it didn’t get outstanding reviews upon launch, it seems to get better with age, which is normally impossible for a title. It’s gotten more popular as time goes by. It’s without a doubt the Fight Club of this generation – a title that gets decent reviews but then eventually ends up being one of the best of its kind (in reference to the film, not the terrible Fight Club game). Ask any 360 owner what 10 games are a must-have and I think you’ll find that most will include Crackdown in that list. The gameplay is so addictive it’s not even funny and I can’t wait to cause havoc once again.
Ben
The PSP Go looks really cool. I never owned a PSP but I’ll definitely be entering Sony’s handheld market when this bad boy hits shelves. Alright, so technically we already knew about this prior to E3, but it was ‘officially’ announced at Sony’s Keynote so I pretended we didn’t. It was also great news for existing owners to hear that the new iteration of the handheld wouldn't make the PSP-3000 or UMD obsolete and that Sony intends to continue to support both in the future, even after the PSP GO is released.
I think it’s worth giving an honourable mention to Super Mario Galaxy 2 and Left 4 Dead 2 as the biggest sequels this E3. Nobody saw it coming after Nintendo opened their Keynote by revealing New Super Mario Bros. Wii. Super Mario Galaxy 2 is the first true sequel to a 3D Mario title, and the first time two 3D Mario adventures will appear on the same console. To clue in non-Nintendo fans this is massive news. The original title was awarded game of the year by many publications in 2007 (including MyMedia in our Choice Awards as voted by members). It was up against titles such as Call of Duty 4, and yet despite Nintendo 'selling out' we know a masterpiece when we see one. Galaxy 2 heads my list of sequels I’m most interesting in, just above Modern Warfare 2 and Left 4 Dead 2. The latter is the second announcement in the ‘I think I peed a little’ category. Left 4 Dead was one of the biggest games of the year and seemingly came out of know where (or maybe I just wasn’t following it). Either way it was a pleasant surprise and I can’t wait to see more of it!
Announcement no one cares about
Gaetano
Nintendo had a whole bunch of them. There was the Women’s Murder Club on DS, Wii Fit Plus and then the Vitality Sensor, which Iwata seemed to have taken a decade to finally reveal. I can’t imagine anyone who stayed up that late to watch the keynote would have shown much interest in Wii Fit Plus, as the people it’s actually aimed at (people like my mum) probably wouldn’t have been up watching it. I really want to care about the Vitality Sensor, but I just can’t. With Natal and even Sony’s motion-controller being revealed, this debacle by Nintendo just didn’t grab my attention at all. I was expecting something big from Iwata after he spoke for 300 minutes, but then when he brought that out, I felt like stabbing the screen.
Ben
I already said Wii Vitality Sensor, can I say that again? No wait, at least it’s something new, I’m going to go with Wii Fit Plus. Maybe I’m picking on Nintendo a little, but Cammie killed the atmosphere by following up the awesome New Super Mario Bros. Wii with Wii Fit Plus. Noooooo! We don’t care, nobody who’s watching the entire press conference live cares. Wii Fit was a great direction for Nintendo financially; they must have made a bucket load off of the game that’s good for you. It was inevitable that a sequel would come, but frankly it received was it deserved, nothing more than a ‘meh’. We’re sure Wii Fit is doing wonders for fat kids out there, but we don’t care.
Biggest Shock
Gaetano
I think the biggest shock for the crowd in attendance was Final Fantasy XIV Online. When Tretton announced that, you could actually hear people say “what!?”. It was pretty left field. I loved how he said it so calmly as well, with no emotion on his face. He wanted to smile, but he wanted to make out like it wasn’t that big.
For me, it’s the announcement of Resident Evil on PSP. I think of the possibilities of PSP GO, with the 16gb internal memory, and I hope we see something along the lines of RE4. Maybe not quite as advanced, but something along the lines. I’m curious to see how it works without a thumb pad, but Resident Evil is one of my favourite franchises and along with Viewtiful Joe is something I’ve been dying to see on PSP (Red Hot Rumble doesn’t count!)
Crackdown 2 was also a shock, but a small part of me kind of expected it.
Ben
We got two massive bombshells in the software department this E3. Sony announced that Final Fantasy XIV Online will be coming exclusively to PS3 and PC in 2010, and Nintendo concluded their show with Metroid: Other M. I believe Microsoft had the best overall line-up; however, these two were huge, but unexpected, announcements. A trailer was shown for both; the audience didn’t know how to react after watching either and sat in ore of what they had just witnessed. Microsoft may have had the best conference overall, but it was Nintendo and Sony who delivered the biggest shocks. To avoid sitting on the fence yet again I’ll go with Metroid: Other M as the biggest shock, just because the Metroid titles on the GameCube introduced me to the last generation of gaming.
Who you think won E3
Gaetano
It’s been a massive conference. So much on show, so much announced. I could say the gamers won, as Ben has below, but that would be a bit too cliché. If we want to be official, I’d say Sony and Microsoft in a tie, with Nintendo a distant third. If I want to be a fanboy, I’d say Microsoft because of Crackdown 2. But really, we have an amazing year still to come for games. 2009 is going to end incredibly strong and now with Forza 3, MGS: Rising, Crackdown 2, Left 4 Dead 2, Galaxy 2 and Alan Wake on the horizon, the gaming public really did win E3. Kudos to Microsoft and Sony for helping to bring us amazing and conference – one of the best in recent memory!
Ben
You, the gamers! Is that too cliché? Who cares it’s true. Microsoft had the best showing overall. Halo Reach, Project Natal, Left 4 Dead 2, Crackdown 2, Metal Gear Solid Rising, Forza 3, and Splinter Cell: Conviction and the list goes on. Sony fans better start saving some coin as well with the PSP Go, Metal Gear Solid Peace Walker, Final Fantasy XIV Online, Agent and God of War III looking to blow socks off. Nintendo had a weaker showing, but I’m not complaining and neither should you. It was a bazillion times better than last year (yes that’s my very professionally summed up conclusion). Two new Mario titles and Metroid: Other M are more than enough to keep loyal Nintendo fans around for at least another year. Golden Sun DS wins the award for ‘biggest under the radar announcement’. Golden Sun was one of the best RPG’s on the GBA and it’s fantastic to see it back. Whether you’re a fan of Microsoft, Sony, Nintendo or a combination of, something big came out of E3. At the end of the day conference that’s what really matters.
06/06/2009
Written By Stephen Heller
Downloadable Content has become a staple to all the current generation consoles. We have Xbox Live and PSN offering us not only patches, demos, updates and packs, we also are seeing arcade and full fledged being offered to consumers for a price to download. While these services have been offered since the current generation releases, with recent releases from Rockstar with DLC such as GTA IV: The Lost and Damned and Criterion's constant free DLC for Burnout Paradise, the bar has been raised higher than ever before.
A bit of a history lesson here. The Sega Dreamcast was the first console that featured DLC. Due to technologies and bandwith at the time, and memory limitations the quality of said DLC was lacklustre but none the less it was offered. Microsoft was the first company to charge for DLC on their Xbox console in 2002 for Mech Assault. Microsoft continued to release DLC for select titles on the console, but it wasn't until the release of the Xbox 360 that DLC became to become a standard feature in home gaming consoles. Microsoft had paved the way for DLC making the "Xbox Marketplace" and DLC an integral component of the console experience.
DLC since then has certainly evolved from arcade games and map packs. Criterion have steadily increased the life of their Burnout Paradise title for over twelve months with a slew of free DLC provided that not only added to, but completely changed the gameplay experience. Rockstar have released the stellar Lost and Damned for their Grand Theft Auto series, which includes well over 10 hours of additional gameplay, from a new perspective and feels like a stand alone title. With the release of Midnight Club LA: South Central DLC just around the corner, Rockstar are certainly proving that they are the leaders of quality DLC for their titles.
Now the bar has been raised so high, people are going to start expecting more from developers when they are served up DLC. This has been reflected recently with the public backlash towards Capcom's release of Resident Evil 5 DLC, which simply adds a more robust multiplayer functionality to the title. The public already expect more for their money, it will be interesting to see where DLC is going to head over the course of 2009.
This also begs the question is Digital Distribution the way of the future for console gamers. With services such as STEAM already operating with high success on the PC platform, and titles such as Gran Turismo Prologue, Warhawk, The Watchman all being offered as full downloads on the PSN and Xbox Live service, many would have to believe it's a real possibility. While it won't replace disc based media anytime soon, developers are going to have to investigate it as a viable option, especially considering the current global economic standpoint.
Join Heller and Tano on this weeks episode of The Voice as they discuss indepth their current views of DLC, the idea of Digital Distribution and of course the latest news and reviews.
17/03/2009
The Voice
The fourth episode of The Voice is now here!
In this weeks podcast, Tano and Heller discuss the release of GTA IV: The Lost and Damned, the latest Dead to Rights and the upcoming release of the DSi. They go through some of the latest reviews, covering Street Fighter IV, The Lost and Damned and F.E.A.R. 2, and discuss the importance of a game console being an "entertainment" system.
For the next podcast, we will be giving you the opportunity to have your reviews read out and discussed on the show. All you have to do is submit a review to one of our sites. Five will be chosen from across MyMedia to be included.
Don't forget to email us your suggestions, opinions and topics you'd like to discuss to podcast@mymedia.net.au.
Download the MP3
http://resource.mymedia.net.au/podcasts/TheVoice4.mp3
Listen to it online
Subscribe to it via iTunes
26/02/2009
F.E.A.R 2: Project Origin has simply grabbed me by the throat and dragged me in this week. I've been creeping down hallways and blasting my way through this horror FPS for this whole week and I'm still loving it! Monolith have proved once again that they are masters when it comes to creating atmosphere. Check out our full review for the PC version over here
Exciting games are starting to pop up this week with Street Fighter IV making a rather positive impression on me. It has a way of bringing about a nostalgic feeling, yet manages to stay fresh and exciting. Street Fighter IV drops for the Xbox 360 and PS3 this Thursday.
And last but not least, the one thing that is going to keep me occupied, at least until Killzone 2 drops next week, GTA Lost and Damned for the Xbox 360. This piece of DLC is sure to blow us all away! Sorry PC/PS3 fans, you miss out this time around. So glad I got that Xbox after all!
So what is keeping your attention at the moment kiddies? Let me know :)
17/02/2009
Welcome ladies and gentlemen to the year that is 2009! I trust you have all had a great Christmas and New Years, full of food, family, and hopefully you all got the games you were hoping for.
So what is currently sitting on Heller's Desk for the first week of 2009? Nintendo WiFi ISSUES! Animal Crossing - Let's Go To The City has made its way across my desk this week, and to tell you the truth I'm a little addicted. I find myself picking it up at least once a day for about 30 mins, which is about all you need to be content with this title. I never played the DS or GC versions, so I'm not experience the monsoon of nostalgia (or the hit of "this is EXACTLY the same") that some users are experiencing. WHAT I AM seeing is a multitude of Nintendo WFC issues with this title. Continual dropouts have been occurring, and it seems that everyone is plagued with the issue. Online is what makes this game fun! Nintendo need to seriously work this out! Otherwise I'd give this game a big thumbs up!
Dead Space is still loading off my Xbox Hard-Drive and I am absolutely loving it! Games don't scare me, and movies very rarely scare me, but I am crapping my proverbial pants when I play Dead Space! I've never played a game that catches the atmosphere as well as EA's new title. The lighting, the shadows and the stellar sound all add to the scariest experience I've ever had in an interactive medium EVER!
Wario: The Shake Dimension also is sitting on my desk. MyWii has had a feature review of this game for a while, and I gotta say I'm impressed. If you are a fan of the old school platformers, and want to see top notch graphical presentation with a WACKY world, you will LOVE this game! Unfortunately it's not in 16:9 so you are stuck with some annoying borders, but you will learn to deal with that. It's also worth pointing out that the 2 best games to use the Wiimotes gestures have both been Wario games....
I've also got some time with my PC this week and I've been playing some Team Fortress 2 online. For those who played the Xbox version and now aren't keen on trying the PC, I beg you to reconsider. The PC version is AMAZING and feels totally different to its Xbox Counterpart. Also STEAM are having a sale until Midnight today (2nd of Jan) where you can pick it up for the low price of $9.95.
Also I have been playing through Telltale's Sam and Max Season 1. I am a huge fan of Sam and Max Hit The Road, an oldschool point and click adventure which is right up there with my favourite games of all time, easily in the top 5. Telltale have captured the energy of that game, and transferred it into top notch episodic content that is relevant today. You can download Episode 3 for free off STEAM so if you want to give it a go, I'd definitely recommend it!
As you can see, I'm still catching up on some of the great gaming that was in 2008, but what am I looking forward to in 2009?
Skate 2 - Xbox 360
Resident Evil 5 - Xbox 360
Killzone 2- PS3
Heavy Rain - PS3
Bioshock 2 - Xbox 360
No More Heroes 2 - Nintendo Wii
Uncharted 2 - PS3
What is tickling your fancy for 2009? What games did you get for Christmas that you are playing through right now?
02/01/2009
First Lost and Damned Trailer
If you've been skeptical up to now, that's got to change your mind!
The trailer doesn't give much away, but it does introduce some of the characters through video and shows off some of the fantastic narrative already highlighted in previous Grand Theft Auto titles.
The first episode of downloadable content for Grand Theft Auto IV, titled The Lost and Damned, will be released on Xbox Live on 17 February 2009. The episode will feature a new central character, Johnny Klebitz, who is a member of Liberty City's biker gang, The Lost. Dan Houser, vice president of creative development at Rockstar Games, claims the episode will show "a different side of Liberty City".
16/12/2008