By Ben Salter
Let me start off by saying New Super Mario Bros. Wii looks awesome, and is close to the top of my most wanted list. However, I’m still not sold on the super guide feature. I’m worried that Nintendo are trying to cater too much for casual players and, even worse, they are not trying to develop them into more skilled gamers. Essentially they are breeding an army of gaming noobs.
The super guide feature is a fancy name for auto play. If you fail a level 8 times a green box will appear when you respawn. You can chose to ignore it or smash the portly plumber’s head into it to active super guide for that level. If you do so the main character will switch to Luigi and play through the level for you in real time. At anytime you can chose to take over, but the game will still display being in help mode.
I have a whole list of problems with this. Sure I could just ignore it, but what are Nintendo doing to other, less frequent, gamers? Surely the Wii Sport type of player isn't going to improve their gaming skills if the computer takes over during all the hard bits. Isn’t that why we have easy, medium and hard settings? Developers realise gamers have different skill levels, but none of them have ever told the player to give up so it can do it for them; it’s almost insulting.
I’m sure we’ve all used a walkthrough for a game at some point or another, and to an extent it’s quite shameful for a proud gamer. It’s easy to jump onto the net and find a tip for that frustrating level you just can’t beat, but actually having that in the game is going too far. At least with a walkthrough you have to go through the shame of looking it up, and then following instructions to get past the level. At the end of the day you’re still playing the game yourself, with a little assistance. Super guide in New Super Mario Bros. Wii makes you redundant by doing everything itself. It’s like having the answers right next to a test. Actually no, it’s worse than that. It’s like having a teacher sitting next to you with a pen willing to do anything you give up on.
I’m worried about the future generations of gamers if they come to expect games to auto play when they get stuck. Sticking with Nintendo, how are they going to play through Metroid or Zelda if not only are they getting stuck in a Mario platformer, but the game is finishing off levels for them? What if they move over to one of the more adult friendly platforms? Fallout 3 isn’t going to hold their hand the entire way.
At first I didn’t think it would affect more seasoned gamers, but I’m beginning to think otherwise. With the rise of the casual gamer there are more and more titles for them and their skill level. If super guide is an overwhelming success will more games adopt the auto play feature to help out the “noobs” (as the Internet has labelled them)? Will it become standard for the game to cheat for us? You don’t even have to cheat yourself anymore!
On the other hand this could actually be good news for Nintendo fans. Maybe, just maybe, this will allow them to make harder games. We won’t know if that’s the case until we’ve finished NSMBW, but auto play could give Nintendo a license to make hard games that less skilled gamers will still buy and be able to complete.
I realise it’s a bit different doing this to a platformer, than say an FPS or action/adventure. But if it’s successful who’s to say it won’t make it into Super Mario Galaxy 2, or even Metroid: Other M? It would be an absolute disgrace if these games had anything close to a built-in walkthrough, let alone auto play. They’re meant to be challenging, you’re not meant to figure out every puzzle straight away; I just hope Nintendo know where to draw the line and don’t get too carried away.
What do you think? Are Nintendo training us to be “gaming noobs”, are they putting themselves in a position to make harder games that everyone will be able to play (computer included) or do you like the auto playing super guide feature?
21/10/2009
It's been a rather slow week in the gaming world, giving you all a chance to catch up on those games you haven't finished before the end of year season is upon us.
Many of you have already finished this title, but Batman: Arkham Asylum has kept me rather busy the past week. I've really enjoyed my time on Arkham, and this is a surprise hit title for me! Still sitting on the fence after playing the demo? Why not read our feature review? Batman: Arkham Asylum.
I was one of the many lucky folks who snagged a Uncharted 2 beta code last week from EB Games Twitter give-away so I'll be waiting to get into that this Tuesday! Those who pre-order the game from EB also get access to the beta so if you can't wait to get online with this game, head down to your local EB today.
This weekend I got the chance to go through the paces of the DLC pack for F.E.A.R 2: Project Origin. Reborn runs a story parallel to that of the main game, and while it doesn't do anything to expand the story or the universe, it's a decent addition to the already great game. If you already own F.E.A.R 2 and want to extend it another 2-4 hours, then check out our review here.
So now I'm just counting down the days till Scribblenauts, Uncharted 2 and Modern Warfare 2!
What are you guys and girls looking forward to playing?
14/09/2009
So I've decided to retire the Heller's Desk segment, mainly due to the fact I was getting hard pressed to find good desk pics! So welcome to Heller's Den, a chance for me to throw out what I've been researching, playing and looking forward to.
As many of you will know, Batman Arkham Asylum is the hot topic right now, and rightly so! It's a fantastic game and I'm only a few hours into it!. Tano is busy working on the featured review, but until then, why not check out Batman's Greatest Gaming Moments.
While I wait patiently for Uncharted 2 to be released for the PS3 I've started to play Killzone 2 online quite a bit recently. It's a little harder than your average shooter, but it is so in-depth and is a great change of pace!
On the Wii front I've been getting into a lot of Wii Sports Resort, The Conduit, Punch Out!! and I've been getting back into some Grand Slam Tennis which is great fun for local multiplayer!
So we have a huge few months coming up, with such games as Modern Warfare 2, Scribblenaughts, Guitar Hero 5, Rock Band Beatles the list is growing every day!
What are you guys and girls looking forward to playing?
04/09/2009
Written By Stephen Heller
It’s inevitable that each year we hit some form of games drought, but it seems to be a much longer and harsher drought in 2009. Maybe it’s due to the lack of quality releases early in the year, perhaps the endless delay messages we are hearing on larger titles, pushing them back into 2010. Whatever it is we have completed this guide to help you survive the harsh drought until the pre-christmas rush is upon us.
Time To Catch Up
The gaming drought is a perfect time to finish up all those loose ends that you have left over from busier periods in the year. Never got to the end of Mirrors Edge? Still stuck on that infernal puzzle in Braid? Well now you have times on your hands to finish off those games you never quite finished. I know when I look at my shelf I have a good five or six games I still have to finish!
Nostalgia Strikes Again
While you are waiting for that next big game to hit perhaps now would be a good time to get back to your roots and kick it old school. Dig out that N64 or SNES and play some of your favourite classics. You’ll be surprised at how challenging they are after so many years, and might even be surprised at just how well they have held up against the hands of time.
Live Dangerously
Are you one of those gamers who stick to one format only? Perhaps you are a racing nut? FPS are your bread and butter? Now is the perfect time to live dangerously and try something new. Had a game on your mind you’d like to try but just never had the time? Go do some research and pickup something you normally wouldn’t play. It could really pay off and open yourself up to a great adventure.
DLC
There are plenty of great games that are cheap and easy to download from the PSN, Xbox Live or Wii Ware services. Some of these games are rated higher than full fledged games and offer some great gameplay experiences. Do some research and choose a game that suits your needs. Some outstanding titles that come to mind are Braid, Bionic Commando: Re-Armed, World of Goo and The Dishwasher.
Hopefully this guide will help you stay afloat with quality gaming until the drought is lifted for the pre-christmas rush. What are your plans to survive these tough times?
27/07/2009
By Ben Salter
Watch as Wii Sports Resort becomes the game to knock off Wii Fit and take the top spot as the best selling game in Australia for an extended period. There’s no doubting the primary purpose of Wii Sports Resort is to show off Nintendo’s MotionPlus attachment; it is another tech demo. We must then ask, why is it the price of a full retail game? Surely Nintendo could have lowered the RRP to help their quest to get as many MotionPlus units into Wii homes as possible.
Fortunately Nintendo know it’ll appeal to the large market of Wii Sports fans out there. If the Wii is to be a serious Motion console in the coming years MotionPlus must become standard and be implemented in as many games as possible. If everyone buys a copy of Wii Sports Resort now with a ‘free’ MotionPlus unit the transition, or forced controller upgrade, will be a lot smoother for Nintendo, or at least they hope. In that regard it’s in their best interest that anyone and everyone that owns a Wii goes out and buys a copy of Wii Sports Resort. On top of that most people aren’t going to play Wii Sports Resort alone, so they are going to be forced to fork out for additional MotionPlus’.
Wii Play + a Wii Remote has been one of the best selling games for almost 3 years by being offered for $10 more than a Wii Remote on its own. If Nintendo charged a little more than MotionPlus by itself - maybe an RRP of $50 rather than $30 - Wii Sports Resort would all of a sudden be much more appealing to everyone. It would easily fly off shelves if this were the case, although I predict it will none the less.

Wii Sports Resort does its job very well. It is great as a tech demo and tutorial for Wii MotionPlus, as the original Wii Sports was for the Wii Remote in general. As a sequel, and game on its own right, Wii Sports Resort is certainly lacking. The end result is a complication of mini-games that most people are either going to buy for MotionPlus, or for the social aspect of the original title. Don’t get me wrong, the game is far more in depth than Wii Play, but it’s not at the standard we would expect from a full retail release.
Some people were surprised that the game was not released on its own, without MotionPlus, but that would defeat the purpose. Wii Sports at its core is a multiplayer title. If you didn’t already own a MotionPlus unit you’re going to have to purchase one, if not three, more for the complete multiplayer and Wii Sports experience. Lets face it, who would buy Wii Sports for the single player component? Taking that into consideration Nintendo would easily have made a bucket load of cash off of extra MotionPlus unit sales if the game had a reduced RRP. Sure, they’ll still get that but surely they are going to upset some fans. What about poor old dad who bought a Wii for his kids, and now has to folk out $200 for Wii Sports Resort that can be enjoyed by 4 people?
The Wii is meant to be a social experience, and Wii Sports is what started that trend. It came free, and is one of the leading factors to the Wii’s sudden rise to fame and tremendous success. If Nintendo really wanted MotionPlus to have the same success with a majority of existing Wii owners, then they should have started Wii Sports Resort at a reduced RRP. If they seriously want to compete with Sony and Microsoft when it comes to motion gaming over the course of the coming years MotionPlus is going to be a requirement. Wii Sports Resort could have sneakily introduced multiple MotionPlus units into each Wii household if it were cheaper. I fear, for now at least, many Wii Sports Resort adopters will make do with just one or two MotionPlus’ and in the process reduce the social experience of Wii gaming.
We’ll have our review of Wii Sports Resort up in the next few days.
26/07/2009
Written By Stephen Heller
The journey of an Australian Wii Gamer has been a long and bumpy road, full of ridiculously late release dates (RE: Super Smash Bros Brawl) lack of “hardcore” titles, and things don’t seem to be shaping up to brighter horizons. Nintendo have just announced news regarding release dates for the highly anticipated Punch Out!!! and the new racing title Excitebots
That news is there is no release date, in fact the games aren’t even being picked up by local retailers. Excitebots sales have been dismal at best in the USA, so Nintendo Australia has made the judgement not to bring it into the country.
Punch Out!!! devotees will have to travel to their nearest JB-Hi Fi store as they will be the only stockists of the game in Australia. Rose Lappin, managing director of of Nintendo Australia issued this statement.
To be honest we didn’t have a lot of requests for the game,” she continued. “There’s a few people… there’s a lot of noise but not a lot of sales, that sort of thing. However there was one retailer that was chasing it, so that’s why we’ve decided to go that way. Of course, if it continues and consumers want it then that’s what we’re here for. At the end of the day if we don’t support consumers then we don’t have a business. We’re certainly here to work with what people want.”
Nintendo sure are giving people what they want....IF they live near a JB-Hi Fi store. For those of us in rural areas who don’t have a JB-Hi Fi within 100kms from our homes, it’s going to result in an inconvenient process to get the game.
It begs the question will this become a common trend with Nintendo First Party releases? Will we be faced with late releases, or in some cases no release at all, totally dictated by sales in the USA?
Is the global economic crisis putting so much pressure on the industry that it’s harder for publishers to take risks? Instead of taking these risks will publishers just choose to not release games on our shores to avoid the possibility of bad sales?
Due to Nintendo’s strict region coding importing titles aren’t as easy as it is for PC or the Playstation 3. If this becomes a popular trend many Wii gamers could miss out on their most anticipated games, due to sales in another country....
Do Nintendo really care about us?
15/07/2009
Written By Ben Salter
Where is console gaming headed? In 10 years will it essentially be the same as what we play today with advanced technology, or will it be completely different? One answer lies within the advancement, and success, of motion control. It’s been a massive revelation for Nintendo with the Wii, and Microsoft and Sony are preparing to cash in on the phenomenon with their respective motion devices. Is this the beginning of the end of good ol’ fashion console gaming with the standard controller?
Motion control in gaming was the hot topic at E3 this year as Microsoft announced Project Natal and Sony revealed their new Motion control device. To be fair, neither of these are looking to take the place of the traditional controller on their respective consoles, but it would be an understatement to say they are looking to take advantage of the new audience Nintendo has found with the Wii.
Microsoft’s Natal impresses me more than Sony’s Wand as it seriously appears to be taking motion control to another level. In fact, it has forgone the controller all together by using just a camera to scan the player’s movements. It looked impressive on stage, and those who played it behind doors said it played just as well, but I think it’s best only to believe it when we experience it for ourselves. Sony’s Wand on the other hand makes use of both a camera and a remote-like controller. To me it appears to be a blatant rip off of the Wii Remote; however, it does appear to be better than Nintendo’s MotionPlus. Maybe that’s a little harsh; almost every innovation in gaming is quickly copied (and in some cases improved on) by competitors, in saying that it’s normally a little less obvious.
There’s two groups, or perhaps moods, of gamers that are going to strongly oppose motion control. First are the serious gamers who want to have complete control over everything at a touch of a button. A controller is like a key it the city, it gives you access to everything and places a power over everything in the palm of your hand. They want the accurate and complex control that motion control is yet to provide. The second is when we can’t be bothered with all those extravagant movements. That’s not to say we’re lazy, sometimes you play games to relax and moving around hysterically is the last thing you want to do. Other times you want to put in a few solid hours and would much prefer to sit back with a controller. If all three consoles start placing a greater emphasis on motion control gamers feeling these ways are going to become excluded from modern console gaming. In an effort to attract new audiences developers may be driving away their loyal fans.

What about our game genres? First person shooters are the king on the Xbox 360, and very popular on the PlayStation 3. Meanwhile they’re nowhere to be seen on the Wii. Next month’s The Conduit is the first FPS on the Wii since it launched almost 3 years ago that isn’t a port from the PS2 (that I can think of). When I compare the Wii Remote to Natal and Sony’s Wand it appears to be the best of the lot for FPS games with its IR pointer, and yet the genre has been snubbed thus far in the console’s life. Each console has its fair share of shovelware, but it’s more prominent on the Wii due to ‘casual’ games that don’t appeal to ‘core’ gamers, bad core games and bad casual games. I’m not a fan of the whole ‘casual’ or ‘core’ gamer labelling, because I would consider myself to sit somewhere in between; however, there’s a clear distinction between the two types of games and one that is needed to the categorise them. Does this mean we will get more games aimed at a casual audience on future Microsoft or Sony consoles? Will the success of motion control lead to classic franchises, such as God of War and Halo, be made easier and more family friendly so they appeal to a wider audience and to get core gamers to upgrade to motion control?

I don’t think that the standard controller is going anywhere this generation. If anything Microsoft and Sony are throwing their lines into the water to see what they can catch with the lure of motion gaming. If they are anywhere near as successful as Nintendo has been surely they’ll have no choice but to place a greater emphasis on it in the future from a business perspective. It’s that point in time that I’m worried about. Sure maybe developers will offer the option for motion or classic control, but the chance of studios putting effort into two completely different control schemes for one game seems minimal. I don’t mean to sound completely against motion gaming, because I’m not, I’m just weary of promising devices disappointing ala the Wii Remote. I was impressed with Wii MotionPlus in Grand Slam Tennis, and with that being the first game to make use of the device it’s only going to get better. But it took Nintendo two-and-a-half years to rectify their controller, and get it to the level initially promised. The Wii, and motion control, is great for social situations, it’s great for people unfamiliar with videogames, but at the end of the day I think I’ll always prefer to go back to the traditional control pad.
What do you think about the future of motion control? What impact will it have on console gaming? Before anyone says it I realise you could buy a gaming PC to avoid all of this, but there are still those of us out here who deep down are console gamers.
30/06/2009
Best of E3
Gaetano
I don’t think anyone could argue that this years E3 conference in LA was better than last years. Even better than 2007’s. E3 lost some of its pizzazz and glamour for a few years before finally getting back to its roots this year. We’ve seen quite a few attending publications make note of how different it was compared to previous years. There has been more on show and more people meaning that companies were putting more effort in.
The three major players had been fairly quiet at E3 before this year, opting to save big announcements for their own conferences at separate times of the year. Nintendo was noticeably shallow at last years E3 and Microsoft and Sony each gave less-than-memorable keynotes. Thankfully, all three showed off the big guns during E3 2009’s keynote presentations as E3 stepped up a gear.
There have been so many great announcements and moments that it’s hard to pick the best of it all. The announcement trailer during Microsoft’s press conference was pretty cool, showing off Crackdown 2 and Left 4 Dead 2.
Natal was an impressive presentation and Milo blew my socks off! I loved hearing about Gran Turismo PSP and seeing God of War III in action, but the one moment that made my jaw hit the ground was when Uncharted 2 came on screen. I’m amazed at how gorgeous that game looks. It’s tattooed on my mind more so than Milo or Natal, which both impressed me. I’m a big fan of the PSP GO and I really can’t wait to get my hands on it, so that was another memorable part of the conference for me.
Ben (ICC)
E3 this year has trumped 2008 hands down. While it’s not in the same league as past years when new consoles have been announced, every gamer should be happy with the software line-up on show for their particular system. The best thing about E3 this year was that we got big name titles for the Wii, Xbox 360, PS3, DS and PSP that we didn’t previously know about. There’s nothing worse than when E3 just rehashes what we already knew. Super Mario Galaxy 2 and Metroid: Other M are both great, and unexpected, announcements for Nintendo fans of old. Halo Reach & Left 4 Dead 2 will more than satisfy Xbox 360 fans. Meanwhile, PS3 owners should be over the moon with the announcement of Agent. OMG an exclusive Rockstar game, permission to run around screaming hysterically!
On the handheld front the entire PSP announcement library was impressive. To be honest the PSP has been lagging behind other platforms for a while now, but the likes of Metal Gear Solid: Peace Walker and Resident Evil look set to change that. While it was a quiet year for the DS we did get one major revelation; Golden Sun DS. If you ever played one of the GBA games you’ll know what I regard it so highly.
Worst of E3
Gaetano
Again, it’s hard to really pick one specific moment. I think a lot of people expected Nintendo to blow us away with something new. I hate getting on Nintendo’s back all the time, but they disappointed me once again. The Vitality Sensor does absolutely nothing for me, and going by the posts in the official conference thread on MyWii as it was announced, it didn’t do much for most people. Of the conferences, Nintendo’s was easily the less impressive. Microsoft made a note of “showing” rather than telling and Jack Tretton at Sony gave a really impressive demonstration. But Satoru Iwata of Nintendo almost put me to sleep. Literally. He took forever to get to his point and I actually wanted to nibble at my ankle in anticipation of his point. When he finally announced the Vitality Sensor, I didn’t know what to think. I was overwhelmed by a lack of interest. I didn’t think that was possible, but I was.
While they had plenty of great announcements, like Galaxy 2, a new Metroid title and some nice DS titles, Nintendo only reiterated the direction I think they’re going in – to ditch the core gamer for a non-gaming and overly casual crowd, with titles like Wii Fit Plus and Wii Sports Resort.
I asked XBOX Australia’s product marketing manager Adam Pollington if Microsoft were ditching the Halo and Call of Duty gaming audience for a more casual audience with the Natal like the Wii has, and he literally baulked at the suggestion. Nintendo continue to tell us what we want, instead of assuming and/or giving us what we want. Sony has been the best at giving gamers what they want, with Microsoft close behind. Nintendo continue to make statements like, “gamers want this” and “this will be fun” instead of “we want to do this” and “we expect this to happen”, which is the direction the other two players go in. Perhaps I think too much, but the more I see of Nintendo, the more I dislike them. And this is coming from someone who backed the Gamecube and N64 more than any other console during those generations.
As much as I don’t mind Microsoft and Sony going in the direction with motion controlling, I didn’t like Sony’s motion-controller presentation. Dr. Richard Marx was overly nervous and struggled to get his words out and the presentation itself was dull and boring. I just wanted to see more PS3 games and thankfully that’s what we ended up getting at the end.
Ben
I don’t have that much to complain about this year, besides a few titles that I had really hoped for, but deep down inside I knew weren’t going to see the light of day this year. I predominately covered Nintendo’s showing at the event this year. Therefore, I’m leaning towards praising and bagging them with a majority of my answers here as I know their announcements inside and out. Fortunately I don’t have to move past them to find the worst thing at E3 this year.
The presentation from Nintendo of Japan President, Satoru Iwata, was terrible. He took to the stage and gave an extremely long, seemingly unnecessary speech, about Nintendo attempting to increase its audience. After this went nowhere, he finally got to a point (I have no idea what ‘the point’ was) by announcing the Wii Vitality Sensor. After speaking for so long about nothing important, or even related to anything, this was the anticlimax of the show. The Wii Vitality Sensor itself looks relatively useless. This man is in charge of Nintendo; that explains a lot.
Best Keynote
Gaetano
I’d go with Microsoft, but only by a nose-hair. If someone asked me to choose one of the two to watch again, I’d probably flip a coin. While there wasn’t a single moment during Microsoft’s press conference that bored me, Sony had some great announcements with Rockstar’s Agent, a great presentation of Uncharted 2 and some amazing gameplay footage of God of War III. They also showed off the PSP GO and finally set a release date for Gran Turismo PSP. Resident Evil on PSP is also a great announcement.
Microsoft win it with me through announcements of another Halo title in Halo: Reach, the revealing of Metal Gear Solid: Rising, the announcement trailer that showed off Crackdown 2 (which looks AMAZING…or maybe I’m just a Crackdown fanboy), and the movie streaming service on XBOX Live. We got confirmation through Adam Pollington that it will be coming to Australia before Christmas, which means we can be streaming Full HD movies through our 360 in a matter of months. Natal was impressive and previews from the show say it’s just as good as the trailer shown during the keynote, and the Milo video gave me goose bumps. Gameplay footage of Alan Wake also blew me away, as this was the one game I wanted to see during the conference.
I really loved both keynote speeches and one barely outdoes the other, but for me personally, Microsoft takes the cake with an overall better presentation that I thought flowed better and showed off a few more surprises through Crackdown 2, Left 4 Dead 2 and Alan Wake.
Ben
It’ll be interesting to see the direction that gaming goes in the next few years. With Sony announcing the PS3 motion controller, Nintendo further pushing Wii MotionPlus and Microsoft announcing Project Natal I hope this isn’t the end of console gaming as we know it.
It will either produce an array of great games in a way we’ve never seen before, or Sony & Microsoft will go down the path of Nintendo, and sell out in favour of the casual market.
Microsoft takes it home for me. Project Natal looks really interesting and I’m definitely more interested in what no controller can do, rather than another remote, so long as it’s not just a jazzed up version of Eye Toy. Sony’s controller didn’t really interest me; the demo was cool, but it seemed like a cheap attempt to cash in on Nintendo’s success. While I do think it looks more accurate than Nintendo’s Wii Remote, I think that’s all it is, and the wrong direction for Sony. Big name games were on show during all three Keynotes but Microsoft lead the way here again (maybe only just). With games such as Halo Reach, Left 4 Dead 2, Crackdown 2 and Forza 3 now is a great time to be a 360 owner. While there wasn’t anything completely unexpected it was almost all quality, and an even better software line-up than we could have hoped for.
Best Announcement
Gaetano
There are so many! PSP GO, Natal, Milo, Agent, Left 4 Dead 2, Metal Gear Solid: Rising, Super Mario Galaxy 2. For me, it’s easily Crackdown 2. The first game has such a cult following and seems to get more fans by the day. The original developer is working on APB for PC (which looks friggin’ unreal!) and whenever a rumour popped up about a sequel they always seemed to be quickly squashed. But when that announcement trailer began and I could hear the voice-over and see the Crackdown logo, a smile went right across my face.
I understand some of you, especially the PS3 diehards out there, might find it difficult to understand how that can be the best announcement for me, but Crackdown was one of my first games of this generation. While it didn’t get outstanding reviews upon launch, it seems to get better with age, which is normally impossible for a title. It’s gotten more popular as time goes by. It’s without a doubt the Fight Club of this generation – a title that gets decent reviews but then eventually ends up being one of the best of its kind (in reference to the film, not the terrible Fight Club game). Ask any 360 owner what 10 games are a must-have and I think you’ll find that most will include Crackdown in that list. The gameplay is so addictive it’s not even funny and I can’t wait to cause havoc once again.
Ben
The PSP Go looks really cool. I never owned a PSP but I’ll definitely be entering Sony’s handheld market when this bad boy hits shelves. Alright, so technically we already knew about this prior to E3, but it was ‘officially’ announced at Sony’s Keynote so I pretended we didn’t. It was also great news for existing owners to hear that the new iteration of the handheld wouldn't make the PSP-3000 or UMD obsolete and that Sony intends to continue to support both in the future, even after the PSP GO is released.
I think it’s worth giving an honourable mention to Super Mario Galaxy 2 and Left 4 Dead 2 as the biggest sequels this E3. Nobody saw it coming after Nintendo opened their Keynote by revealing New Super Mario Bros. Wii. Super Mario Galaxy 2 is the first true sequel to a 3D Mario title, and the first time two 3D Mario adventures will appear on the same console. To clue in non-Nintendo fans this is massive news. The original title was awarded game of the year by many publications in 2007 (including MyMedia in our Choice Awards as voted by members). It was up against titles such as Call of Duty 4, and yet despite Nintendo 'selling out' we know a masterpiece when we see one. Galaxy 2 heads my list of sequels I’m most interesting in, just above Modern Warfare 2 and Left 4 Dead 2. The latter is the second announcement in the ‘I think I peed a little’ category. Left 4 Dead was one of the biggest games of the year and seemingly came out of know where (or maybe I just wasn’t following it). Either way it was a pleasant surprise and I can’t wait to see more of it!
Announcement no one cares about
Gaetano
Nintendo had a whole bunch of them. There was the Women’s Murder Club on DS, Wii Fit Plus and then the Vitality Sensor, which Iwata seemed to have taken a decade to finally reveal. I can’t imagine anyone who stayed up that late to watch the keynote would have shown much interest in Wii Fit Plus, as the people it’s actually aimed at (people like my mum) probably wouldn’t have been up watching it. I really want to care about the Vitality Sensor, but I just can’t. With Natal and even Sony’s motion-controller being revealed, this debacle by Nintendo just didn’t grab my attention at all. I was expecting something big from Iwata after he spoke for 300 minutes, but then when he brought that out, I felt like stabbing the screen.
Ben
I already said Wii Vitality Sensor, can I say that again? No wait, at least it’s something new, I’m going to go with Wii Fit Plus. Maybe I’m picking on Nintendo a little, but Cammie killed the atmosphere by following up the awesome New Super Mario Bros. Wii with Wii Fit Plus. Noooooo! We don’t care, nobody who’s watching the entire press conference live cares. Wii Fit was a great direction for Nintendo financially; they must have made a bucket load off of the game that’s good for you. It was inevitable that a sequel would come, but frankly it received was it deserved, nothing more than a ‘meh’. We’re sure Wii Fit is doing wonders for fat kids out there, but we don’t care.
Biggest Shock
Gaetano
I think the biggest shock for the crowd in attendance was Final Fantasy XIV Online. When Tretton announced that, you could actually hear people say “what!?”. It was pretty left field. I loved how he said it so calmly as well, with no emotion on his face. He wanted to smile, but he wanted to make out like it wasn’t that big.
For me, it’s the announcement of Resident Evil on PSP. I think of the possibilities of PSP GO, with the 16gb internal memory, and I hope we see something along the lines of RE4. Maybe not quite as advanced, but something along the lines. I’m curious to see how it works without a thumb pad, but Resident Evil is one of my favourite franchises and along with Viewtiful Joe is something I’ve been dying to see on PSP (Red Hot Rumble doesn’t count!)
Crackdown 2 was also a shock, but a small part of me kind of expected it.
Ben
We got two massive bombshells in the software department this E3. Sony announced that Final Fantasy XIV Online will be coming exclusively to PS3 and PC in 2010, and Nintendo concluded their show with Metroid: Other M. I believe Microsoft had the best overall line-up; however, these two were huge, but unexpected, announcements. A trailer was shown for both; the audience didn’t know how to react after watching either and sat in ore of what they had just witnessed. Microsoft may have had the best conference overall, but it was Nintendo and Sony who delivered the biggest shocks. To avoid sitting on the fence yet again I’ll go with Metroid: Other M as the biggest shock, just because the Metroid titles on the GameCube introduced me to the last generation of gaming.
Who you think won E3
Gaetano
It’s been a massive conference. So much on show, so much announced. I could say the gamers won, as Ben has below, but that would be a bit too cliché. If we want to be official, I’d say Sony and Microsoft in a tie, with Nintendo a distant third. If I want to be a fanboy, I’d say Microsoft because of Crackdown 2. But really, we have an amazing year still to come for games. 2009 is going to end incredibly strong and now with Forza 3, MGS: Rising, Crackdown 2, Left 4 Dead 2, Galaxy 2 and Alan Wake on the horizon, the gaming public really did win E3. Kudos to Microsoft and Sony for helping to bring us amazing and conference – one of the best in recent memory!
Ben
You, the gamers! Is that too cliché? Who cares it’s true. Microsoft had the best showing overall. Halo Reach, Project Natal, Left 4 Dead 2, Crackdown 2, Metal Gear Solid Rising, Forza 3, and Splinter Cell: Conviction and the list goes on. Sony fans better start saving some coin as well with the PSP Go, Metal Gear Solid Peace Walker, Final Fantasy XIV Online, Agent and God of War III looking to blow socks off. Nintendo had a weaker showing, but I’m not complaining and neither should you. It was a bazillion times better than last year (yes that’s my very professionally summed up conclusion). Two new Mario titles and Metroid: Other M are more than enough to keep loyal Nintendo fans around for at least another year. Golden Sun DS wins the award for ‘biggest under the radar announcement’. Golden Sun was one of the best RPG’s on the GBA and it’s fantastic to see it back. Whether you’re a fan of Microsoft, Sony, Nintendo or a combination of, something big came out of E3. At the end of the day conference that’s what really matters.
06/06/2009
Nintendo E3 2009 Wrap
Nintendo and Sony headlined the busiest day of E3 this year, with back to back keynotes that were sure to keep us entertained on E3 2009 Day 2.
Nintendo started proceedings with a bang. After a slight delay Cammie Dunaway kicked things off with a Mario montage, leading in to the announcement of New Super Mario Bros. Wii. The all new 4 player Super Mario title was demonstrated on stage and will certainly please Nintendo fans of old.
Unfortunately the excitement level dropped directly after as Cammie went on to announce the leaked Pre-E3 Wii Fit Plus - a game that is heading in a 'new direction' and would help people "create a specific workout program that's perfect" for them. Cammie showed off a range of new minigames, including skateboarding and barrel jumping, which finally puts the gamer in Mario's shoes.
Reggie then came on stage to start talking about 'innovation' and went into a promotion for Wii MotionPlus and Wii Sports Resort, two items that were announced at E3 last year. Nintendo's Bill Trinen showed us that Wii Sports Resort will begin with skydiving, and then gave us a look at the very interesting archery and basketball games. Reggie reminded us that third party developers are making use of Wii MotionPlus, including EA with Tiger Woods PGA Tour 10 & Grand Slam Tennis and Sega with Virtua Tennis 2009.
Reggie dropped an interesting statistic by claiming that more 3rd party games were sold on the Wii and DS than any other platforms. Wow! He used Square Enix as an example of upcoming RPGs by showing off a trailer for Final Fantasy Crystal Chronicles: The Crystal Bearer and Kingdom Hears 358/2 Days. Continuing the RPG trend Reggie discussed how Bowser sucks, and this time he literally means it. In Mario & Luigi RPG: Bowser's Inside Story the famous brothers have been shrunk and find themselves inside their nemesis!
The biggest under the radar announcement was that of Golden Sun DS. After a 6 year absence one of the best RPGs of the GBA era is back, and deserved way more excitement than it got.
Cammie replaced the Nintendo of America President on stage to announce Woman's Murder Club, an interactive book for the Nintendo DS. This is all about 'taking risks' and trying new things. It's definitely an interesting concept, and one we'll see more of if it turns out to be a success. Continuing with the DS content she announced COP: The Recruit. An open-world third-person urban crime game, Cop puts players behind the wheel, and on foot, as a street racer who's faced with the choice of returning to his criminal ways, or helping the police. The action packed trailer looked like GTA meets Driver mixed in with some Anime style cutscenes.
The DSi has some interesting unique features, including the ability to download content and 'applications' from an online store. In keeping with this theme Nintendo announced that it is developing a system for users to be able to share DSi pictures on the World Wide Web. Users will be able to take pictures with their DSi and then directly upload them to their Facebook page straight from their DSi console. WarioWare DIY is another DSi exclusive title and will allow players to create their own microgames, using features such as the DSi camera, then send them to their friends locally via Wi-Fi.
Nintendo President Satoru Iwata came on stage and confused everyone. He gave an extremely long, seemingly unnecessary speech, about Nintendo attempting to increase its audience. He said there are three active groups - those who actively play, those who never play and those who might. If gaming is to grow, it must come from the "maybe" group. There are 295 Million people in Japan, Europe and the US actively playing games. Then there's another 145 Million who say they might be involved in games. He continued to discuss non-gamers for quite a while and it seemed as if he didn't really have a point.
Eventually Iwata announced the Wii Vitality Sensor - a device the plugs into the bottom of your Wii Remote and receives information about your heart rate by being attached to your finger.
Super Mario Galaxy 2 was announced to the surprise of many since a new Mario title was announced at the start of the show. Check out the trailer to see Mario running around the spherical world, this time with the help of Yoshi. Super Mario Galaxy 2 is the first true sequel to a 3D Mario title, and the first time two 3D Mario adventures will appear on the same console.
Reggie reads the blogs. He knows we want more mature titles from third party developers. So, he decided to show us three games on the horizon that fit this description, and one of those games was Dead Space Extraction.
Nintendo started the show with a surprise, and ended it with a massive shock, by announcing that they were teaming up with Team Ninja to bring Metroid: Other M to the Nintendo Wii. It's Metroid like you've never seen it before, and as Reggie says, it takes a name you know well and turns it into something new. The game is due out next year and features a mix of 1st and 3rd person gameplay. With that Nintendo concluded their Keynote for E3 2009.
Later in the day, at their roundtable discussion, Shigeru Miyamoto confirmed that a new Wii Zelda title is in development. Don't expect it until 2010 at the very earliest and reports that we won't see it again until next E3 suggest it may be further away than that.
Sony E3 2009 Wrap
The morning continued with Sony's Conference starting at 4am local time. Jack Tretton started proceedings by thanking everyone for coming and stated that they won't be "out done" by anyone. He discussed the success of the PS2 and that Sony was the first company to have 3 successful consoles in the industry at the same time along side the PS3 and PSP. inFamous is just one of 35 titles to come exclusively to the PlayStation 3 in 2009 and looks set to further increase the 13 million PS3 that have already been sold worldwide.
Sony played montages of various upcoming games throughout the entire keynote. Out of all the videos the show early in the piece Heavy Rain received the biggest applause.
The PSP was a major player in the keynote as Sony officially announced "the worst kept secret of E3" the PSP Go. They also confirmed that the new iteration of the handheld wouldn't make the PSP-3000 or UMD obsolete and that they intended to continue to support both in the future, even after the PSP GO is released.
Sony did have a surprise or two in store for us, however, by bringing out Kojima to announce Metal Gear Solid: Peace Walker for PSP. It is set 10 years after the events of MGS3: Snake Eater and is said to be a true sequel to that title. The game is set in 1974, where a powerful group takes over Costa Rica.
Gran Turismo PSP kept the good news coming for PSP fans as it was announced along side the PSP Go and showcased with an impressive trailer. There will be over 800 cars, 35 tracks and 60 layouts of those tracks. The game will also run at 60 fps. It will be a launch title along side the PSP Go.
Finally Agent was announced exclusively for the PlayStation 3. "We have always enjoyed making action games, and with Agent we are making what we believe will be the ultimate action game," said Sam Houser, Founder of Rockstar Games. We didn't get any images or footage but nobody is going to complain about an exclusive game from Rockstar.
Sony dropped a bombshell during their E3 2009 keynote speech when they announced Final Fantasy XIV Online exclusively for the PS3 and PC. A small trailer was shown, although no gameplay was in the trailer. The response to the announcement was one of amazement, as the audience at the keynote didn't quite know how to react to it.
In keeping with the FF theme Sony revealed that Final Fantasy VII is going to be released on the PS Store for download.
The biggest shock of the morning came when Sony announced their new motion controller for the PS3. While the controller was still in the form of an early prototype it worked in a similar way to the Wii Remote. However, with the aid of a camera it appeared to detect movement better than the current Wii Remote. Dr. Richard Marx, creator of the EyeToy, demoed the controller on stage, showing off its real-time movement and how precise it is with the gamer’s swings. We'll post the video of the demonstration shortly.
Sony also announced Mod Nation Racers - a community and creative-focused title from developer United Front Games. The title will be a kart racing title, allowing you to generate your own characters and build your own karts.
Another PS3 exclusive, God of War III will be hitting shelves during March 2010. It just snuck in towards the end of the conference and we're glad it did with a trailer. The gameplay is just as we expect it to be - gory, violent and action-packed! The environments look stunning and the enemies just as massive and aggressive as we remember from the first two mind-blowing titles. And with that Sony Concluded their Keynote.
03/06/2009
Nintendo was disappointing at E3 last year to say the least. However, a year later Nintendo has promised bigger and better things at the number one gaming conference on the calendar. After ‘downsizing’ in the past two years, the real E3 is back this year. Back to being the specular event it should be, and more importantly what we all want it to be. But will it deliver on the announcement front?
Over the course of the week we’ll be looking at what Nintendo, Sony and Microsoft have in store for us this year. What we expect to see, what has been teased, predicted and what we’d like to see surprise us this year.
What’s Expected
"From Nintendo's perspective, we always go into E3 with a very high bar wanting to satisfy not only the core fans but also ourselves” said Nintendo of America President Reggie Fils-Aime. After a disappointing show last year, fans have a right to be skeptical. However, with the recent release of the DSi, and a lack of big name titles from Nintendo themselves on the Wii, this time around the Big N need to pull out something special. If they don’t I fear many loyal fans may begin to jump ship.
Kid Icarus Wii
Where is it? It should have been announced ages ago! Nintendo need to pull out their big guns this year, making E3 the perfect time to revive Kid Icarus.
We want Kid Icarus on Wii!
Resident Evil Archives: Resident Evil & Resident Evil Darkside Chronicles
One is a remake and the other is an on-rails shooter, but one thing is for sure, Resident Evil sells well on Wii. It may not be Resident Evil 5, but if sales of past games are anything to go by Wii fans love the RE series. Both of these Capcom titles will be on show at E3 and can be penciled in to sell over a million copies to the mature Wii audience.
Tatsunoko Vs Capcom
Originally released only in Japan, a western release for Tatsunoko Vs Capcom was recently announced and the game has been confirmed to be on show at E3.
Red Steel 2
The first Red Steel had a great concept; the execution just didn’t match it. Red Steel 2 will be set in a desert-bound, high-tech metropolis. The title will also take full advantage of the Wii MotionPlus peripheral. We expect to see Red Steel 2 on show at E3 and hopefully, with the help of 1:1 motion, it’ll play as it should have the first time around.
Wii MotionPlus
MotionPlus will be released a few days after E3 wraps up. Expect Nintendo to give it one last pre-launch promotion at E3. Wii Sports Resort, Ninty’s first and currently only title to use the device, was announced last year and will launch worldwide in 6 weeks. Expect Nintendo to really push MotionPlus as it is essentially transforming the Wii into the motion controlled beast we all thought it would be 2 years ago. No doubt they’ll have a few big name games in development that make use of the device.
The Legend of Zelda: Spirit Tracks
Announced at GDC’09, Reggie hinted that we would get a confirmed release date at E3. In fact besides that the Nintendo of America President has been tight lipped regarding what we can expect from E3 (besides an improvement on last year).
Pokemon Heart Gold and Pokemon Soul Silver
It wouldn’t be Nintendo without Pokemon. The remakes of Pokemon Gold and Silver for the DS were recently announced, and we expect Nintendo to show off some more footage at E3.
Wii to DS Connectivity
The DSi has expanded Nintendo’s audience who own both the Wii and DS, making E3 the perfect time to start pushing DS to Wii Connectivity. Perhaps a new Wii Zelda could connect to Spirit Tracks or Mii’s could become transferable to the DSi menu.
Metroid Prime Trilogy
The three Metroid Prime games all on one disc with remastered Wii controls is something to get excited about. Seeing how the game itself has already been announced don’t expect it to be a big feature, but some more info would be nice.
What's been Teased
Two new games from High Voltage Software
The developer of The Conduit teased us by confirming they will announce two new Wii games at E3.The first will be a FPS which they hope to make technically stronger than the very impressive The Conduit. The second is “a different kind of a thing.”
Sadness
The survival horror title was one of the first announced for the Wii; however, we are yet to get a single in-game screenshot or trailer. Developer Nibris has teased that we may finally get a glimpse of the title running at E3.
Coloured Wiis/Wii Remotes
Rumours of coloured Wiis and Wii Remotes have been around since the console launched. There’s nothing more concrete this year to suggest that we’ll see them than in the past, besides the fact that the console has now been out for a few years, and that’s generally when Nintendo decide to get colourful.
Is it time for Nintendo to get colourful?
Zelda & Mario Wii
Nintendo have hinted that these are in development, and now is the time to announce at least one of them. Zelda seems like the obvious choice seeing how Zelda: Twilight Princess was released back in 2006, and it was a GameCube port. In saying that, don’t be surprised if Nintendo go big and announce both of them to make up for the lack of software last year.
Capcom Mystery Title
We know that Capcom’s ‘mystery title’ is an action game and will be developed by Capcom Japan. What we don’t know is anything else. At this point in time we don't even know what console it'll be on.
Surprise us! The things we want to see
Pikmin 3
Where is Pikmin 3? I’ve been playing the New Play Control version of Pikmin 2 this week and it seems almost criminal that the Wii hasn’t had an instalment in the franchise. While we’re on the topic a DS version wouldn’t go astray either.
Pikmin and the Wii and/or DS go together so well. Where's Pikmin 3?
Donkey Kong
I’d love to see a real Donkey Kong game for either the Wii or DS. We haven’t had one since DK64 (Jungle Beat and what not really don’t count). While it wasn’t the same as the Donkey Kong Country games I thought it was a solid transition from 2D masterpiece into the 3D arena.
Mario Tennis Wii
I wasn’t a fan of the controls in New Play Control Mario Power Tennis, but I’d like to see Nintendo give it another crack. Wii MotionPlus should help with the lack of accuracy which plagued the GCN remake.
GTA Wii
It’s not likely, but that’s what people said last year and seemingly out of nowhere GTA: Chinatown Wars for the DS was announced. It received critical acclaim from game publications and fans despite not selling as well as Rockstar may have liked. It’s really a matter of if they think the market is there on the Wii after what may have been a mature audience experiment on DS.
Super Smash Bros. DS
This almost definitely won’t happen, but we can dream. After doing so well on consoles it seems blatantly obvious to us that the franchise should go portable. Yet Nintendo, who must have their reasons, chose to keep it exclusive to their home console. Maybe one day, but we hope at this year's E3!
02/06/2009