Out Now
The challenge is simply to keep up with the demand of your customers. They'll wander in for some cake since that's pretty much all you're selling. Customers need to be attended to as quickly as possible or they'll get ticked off and leave; it's about keeping an eye on their needs and making sure they leave happy enough to pay for the cakes and offer some tips. New customers need menus so they can place an order. When they do, you need to make the specific cake they're ordering: shape, frosting color, and decoration all must be perfect or they won't take it -- if that happens you'll have to toss the pastry away and eat the cost...and risk not making enough to reach the level's quota. Cake Mania could be considered a game design inspired by some of the classics out there. It's one part Root Beer Tapper and one part Pressure Cooker, all handled by the simplicity of touch-screen control. The original PC game was entirely click-based, so having the design move to the DS makes a whole lot of sense since the stylus replaces the mouse icon oh-so-well. Tap on the customer, tap on the cake shape, tap on the frosting color, tap on the decoration. The game will queue up your tasks in order so you can keep up with the mob of grannies, jocks, and Easter bunnies pushing through your front door.
swifty222 said: its really stupid
kennapea said: i have this one on my cell... DSDude83 said: what's the point of this game? It looks stupid you can try the online version at Shockwave. it's basically running around making cakes by clicking on the customer to get their order, clicking on the oven to bake the cake, picking up the cake and clicking the frosting station to ice the cake, and then taking it to the customer and getting the money. the cellphone version is exactly the same, so i can't imagine how the DS version would be improved at all.
kennapea said: i have this one on my cell...
DSDude83 said: what's the point of this game? It looks stupid