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Elite Beat Agents Reviews \ Detail

Elite Beat Agents - 8/10

Agents are…GO!

The world of gaming has recently been inundated with a plethora of rhythm based games, led by the master of the genre, Guitar Hero. These games are so popular that it seems only natural that the DS - with its touch screen - will get in on the action.

The Elite Beat Agents were created to answer the calls of “Heeaaalllp!” from helpless citizens, so that they may fix all their troubles with an upbeat song and dance number. The story is incredibly unbelievable – even for a game – but it is an original concept that doesn’t detract from the fun!



You play an agent, new to the job. It is your task to tap out the notes which appear on the screen. Doing so will cause the other agents to sing and dance their hearts out; miss a note, and they’ll (rather comically) fall over. These notes come in the form of numbers, which appear on the screen in various colours. Each number has a large circle slowly ‘closing in’ on it. When the circle is just touching the edge of the number, tap it to keep those agents dancing! Every note you tap correctly will raise your ‘yes’ meter – which is constantly falling – and each note you miss (or hit too early) will cause a drop in your ‘yes’ meter. If the meter runs out, mission failed.

There are only three different types of notes, and the lack of variety can be a little frustrating and tedious. Each song has about two different repeated sections of notes, which again adds to tedium. However, when playing on more difficult songs, there are so many notes on the screen, you need this repetition to pass the mission.



Missions are selected from a globe. Rotating the globe with the stylus and tapping a call for help will bring up a sample of the song you get to play for the mission, and a short description of the citizen you’ll be helping out. If you choose to play the mission, you will be presented with a briefing – in comic form. This is a really original idea, and works incredibly well. Presenting the back story of the mission in comic form compensates for the lack of graphical power the DS has, as well as allowing for the briefing to be presented in an efficient and entertaining way, with a lot of vibrant colour.



Playing the songs is an interesting affair. Occasionally the touch screen will become a bit unresponsive, leaving you with some missed notes and a drop in your ‘yes’ meter. There is a training mode which teaches you the different types of notes and how to play them, but occasionally you’ll feel a little overwhelmed (in the harder songs) at the sheer amount that is happening on the screen. Songs are played in sections, with interludes in between showing you how your music is helping the situation. Play well, and each ‘challenge’ will be resolved; play badly, and you will fail that section – resulting in a drop in your ‘yes’ meter. There’s a lot to look at, between the notes on the bottom screen and the animation on the top screen and occasionally you can get sidetracked looking at the top screen and forget to play, miss the start of a new section, or miss part of the story.

When the screen gets filled up with notes, you begin to see the flaws in having circles enclosing the numbers telling you when to play. This is especially apparent when there are notes on top of each other, as it is hard to quickly tell how many notes are there, and which circle belongs to which number. Another flaw in the songs is that sometimes the notes you need to tap just don’t make musical sense. Some are in odd places, or don’t even coincide with the beat at all. When this happens it can be quite confusing, and after missing notes it is often difficult to get back on track.



When you complete a mission you are graded on your performance. It’s extremely hard to get an ‘A’ – even more so on the easier difficulty, and missing just a few notes will send you down to a ‘C’. While this will deter some players, the aspiration to get a good mark can add a fair amount of replay value for others. This is good because all the missions will only take a few hours to complete. There are two difficulty levels – adding to the challenge, but still a few more songs wouldn’t have gone astray.

SUMMARY:
Elite Beat Agents is an addictive game full of colour and plain ol’ fun. Each mission is unique, presented in an entertaining and often humerous way. However, flaws with how you play the songs really drag the game down.

GAMEPLAY:
The way songs are played could have been given more thought. A little flawed, but still fun.

GRAPHICS:
The comic book look works fantastically; the world is full of colour, but the agents need a little bit of work.

SOUND:
The songs are upbeat. Some are well-known, some not so. More aimed towards a younger generation – but you’ll probably be too busy focusing on those notes to care.

VALUE:
On the short side, but has replay value in the form of marks and a second difficulty level.

OVERALL:
Elite Beat Agents is a fun rhythm game. More variety in the notes would’ve have been good, but players are still left with a colourful, if somewhat flawed game that is highly addictive.
8/10

Submitted by insectoid 05/10/2008 359 24

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Comments

m24ychal
Kudos: 8,228
Mates: 174
nice review from me.
07/10/2008
Animal Crossing: Wild World
In m24's wonder kingdom (Wonder-j palace)
jons2ann
Kudos: 1,626
Mates: 33

fordykins said: Yeah this is a pretty sweet game - addictive
as hell
I would have thought Dance Dance Revolution in arcades was the begining of rhythm based games...oh well
still...cool review



BeatMania first then Konami's subsequent titles such as DDR, Guitar Freaks, DrumMania etc.
07/10/2008
Taiko no Tatsujin DS Touch de Doko don
Clayton, Melbourne, Victoria
fordykins
Kudos: 228
Mates: 13
Yeah this is a pretty sweet game - addictive
as hell

I would have thought Dance Dance Revolution in arcades was the begining of rhythm based games...oh well

still...cool review
06/10/2008
Legend of Zelda: Phantom Hourglass, The
Brisbane QLD
insectoid
Kudos: 3,955
Mates: 77

nannda said: Maybe you got a bad copy? Or you're playing it on an R4?.. My cousin got it on an R4 and it lags..


Maybe I did get a bad copy...maybe my touch screen is a little faultly. Who knows?
06/10/2008
http://www.games-den.blogspot.com/
jackoltene
Kudos: 2,650
Mates: 177
nice work man'

05/10/2008
Legend of Zelda: Phantom Hourglass, The
sydney
nannda
Kudos: 696
Mates: 42

insectoid said:

jons2ann said:I wouldn't go as far to call GH the master of the rhythm based genre though.



They were the ones who started the craze though.



There were rhythm based games before guitar hero..

Occasionally the touch screen will become a bit unresponsive, leaving you with some missed notes and a drop in your ‘yes’ meter



I've finished the game in all modes with most "S" and some "A" ratings... It was never unresponsive.. Maybe you got a bad copy? Or you're playing it on an R4?.. My cousin got it on an R4 and it lags..
05/10/2008
Tetris DS
behind you cuz I'm a ninja
insectoid
Kudos: 3,955
Mates: 77

jons2ann said:I wouldn't go as far to call GH the master of the rhythm based genre though.


They were the ones who started the craze though.
05/10/2008
http://www.games-den.blogspot.com/
Tsunamo
Kudos: 10,807
Mates: 169
nice review it is a hard game on the harder difficulties but thats what makes it fun
05/10/2008
Kingdom Hearts: 358/2 Days
"Men cry not for themselves, but for their comrades." Perth W.A.
jons2ann
Kudos: 1,626
Mates: 33
lol I've completed this all on S ratings. It was insanely hard when I played it. But now I find this all second nature.

I wouldn't go as far to call GH the master of the rhythm based genre though.
05/10/2008
Taiko no Tatsujin DS Touch de Doko don
Clayton, Melbourne, Victoria
insectoid
Kudos: 3,955
Mates: 77

ICC_06 said: Great review, I got really addicted to this game for a while. One of my favourite games on DS but it does get old after a while.


It gets insanely hard at the end of hard difficulty
05/10/2008
http://www.games-den.blogspot.com/
nyltiak
Kudos: 5,759
Mates: 85
Nice review, I played through the whole thing but i'm yet to go back to it.
05/10/2008
Canberra, ACT
ICC_06
Kudos: 12,068
Mates: 121
Great review, I got really addicted to this game for a while. One of my favourite games on DS but it does get old after a while.
05/10/2008
Grand Theft Auto: Chinatown Wars
Adelaide / If you can read this you're not blind
insectoid
Kudos: 3,955
Mates: 77
Really fun and addictive, but just has too many irritating flaws to earn a 9.
05/10/2008
http://www.games-den.blogspot.com/
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