By Ben Salter
In a few short hours it’ll be 2010, and we’ll be waving goodbye to the decade that was the 2000s or the Naughties as it came to be known. Technology has changed a great deal in that time. Videogames developed a long way, texting, social networking and the iPod all came along and changed how we interact with each other and experience entertainment.
Facebook
Believe it or not but the three major social networking sites have all played a different role in our lives during the 2000s. Facebook may well and truly be the most popular now, but it was not always that way. Once upon a time it was for Harvard students to keep in contact, and now is used by over 300 million people. Facebook is great for keeping in contact with old school and work mates, but it’s also used as a day-to-day communication tool and for its events system. Gone are the days of hand mailing invites, simply make it on Facebook!
iPod
We’re really talking MP3 players in general here, but the iPod has run away with the title. In fact I’m sure there’re thousands of users out there that aren’t even aware that there are competing devices. The iPod launched in 2001 with 5GB of memory capable of storing 1000 songs. It is now in its 6th generation and holds up to 160GB of music and video.
Twitter
Launching in 2006 Twitter is the fun-sized social networking site. Each “tweet” allows only 140 characters. Users can follow anybody and re-tweet status, as a result it has become popular with fans to follow celebrity movements and for websites to promote their content.
MySpace
Launching in 2003 MySpace is largely credited as the social networking site that started the mass appeal. Nowadays it’s often considered to be dead by many Facebook adopters. However, it’s still largely popular with independent bands getting their music out there.
Texting & language
SMS has been around in concept since the mid-80s but didn’t break out into the mainstream until the late 90s. Even then it was considered an extra and nobody could predict the dominance it would have in the mobile phone market. It broke out further in the Naughties with the development of MMS and became the most used form of data communication on the planet. It’s also been apart of many scandals in the 2000s. It’s too damn easy to accidentally send a text to the wrong person!
The txt talk language was developed in the 2000s, and is the reason most of our youth can no longer write a coherent sentence. Im g8 kkthnxbai!
The Wii
Say what you want about the Wii, but it’s done more for the expansion of gaming than almost anything before it. After its release in 2006 nobody saw Nintendo’s dominance coming. They’ve managed to get millions of people playing games who may have loathed the concept before at the expense of their loyal fans in some regards. While there has still be some great games for us it’s fair to say there hasn’t been as many. Was it worth it?
The Xbox 360
While online gaming was around on consoles last generation Microsoft changed the way we play online with Xbox Live. Sure it costs money, but it set the path that PSN has tried to follow and continues to rival PC gaming for the best quality online.
The PlayStation 3 & Blu-Ray
Blu-Ray probably won because of the PS3. It ended up with a commanding lead over HD-DVD, but the PS3’s ability to play the next generation movie format went along way to helping it win the format war. It’s also considerably slowed piracy on the platform while Nintendo and Microsoft struggle.
Wikipedia
Until it was outlawed by schools it was the number one location for assignment research. A user-contributed encyclopaedia was a stroke of genius and Web.20 at its finest. It’s a fantastic source when you want to know random information, and don’t need it to have the accuracy of a scholarly article, like when you want to know how old Matt Damon is. He’s 39 for those of you playing at home.
YouTube
YouTube was created in 2005 and sold off to Google for a record USD 1.6 Billion in 2006. Not bad for a year’s work. It’s gone on to be a Web 2.0 sensation as web users around the world have been sharing their videos. It’s been great for fun, serious short films and sending messages back to the media and the government.
Digital Distribution
While it’s still coming for Australia in a lot of ways, it’s far more successful overseas. The CD is a dying breed and you’ll struggle to find a single on sale in a store, due to the success of iTunes and other online music stores. Movies on demand are slowly making their way into Aussie homes, but it feels a few years off before it’ll catch up to the same level as music.
Reality TV
As we leave the 2000s reality TV is thankfully dying off, but it has been in full force during the past ten years. While we may loathe them now Australians used to love the likes of Big Brother and Australian Idol.
The let me Google that for you culture
Google has been around since 1998, but the idea of “let me google that for you” has come about in the Naughties. Whenever you or a friend is unsure about something we head straight to Google.
Apps
The iPhone has had a lot to do with the idea of apps (applications). The idea is that mini-programs can be uploaded to an existing device, such as an iPhone, for a very small cost or often free. The inspirations are endless and there’s almost an iPhone app for everything these days.
Digital Cameras
Remember the days of taking your film to be developed, and even storing them in the fridge to prolong their life if you didn’t have time? These days everyone has a digital camera, or at the very least a camera on their phone. Facebook and sites like Photobucket come into the mix as digital photo albums. The physical album may be long gone, but now hundreds of your friends can see your pictures online instantly. Kids, here a hot tip: Don’t add add your parents on Facebook if you don’t want them to know what you get up to on the weekends.
That’s just a handful of ways that technicality has changed us in the past decade. Social networking and texting has changed how we communicate while advances in the Internet has made life so much faster that it was last decade.
31/12/2009
We have three copies of Wolfenstein to give away on XBOX 360 and Playstation 3.
All you have to do is visit the official Wolfenstein page and then answer the questions on the competition pages. You can answer as many questions as you like (maximum of four per member).
Competition ends at 5pm on Friday, August 21st. Winners will be announced at 5pm on Monday, 24th of August.
Every member that enters will also get a Wolfenstein medal for their profile!
03/08/2009
Best of E3
Gaetano
I don’t think anyone could argue that this years E3 conference in LA was better than last years. Even better than 2007’s. E3 lost some of its pizzazz and glamour for a few years before finally getting back to its roots this year. We’ve seen quite a few attending publications make note of how different it was compared to previous years. There has been more on show and more people meaning that companies were putting more effort in.
The three major players had been fairly quiet at E3 before this year, opting to save big announcements for their own conferences at separate times of the year. Nintendo was noticeably shallow at last years E3 and Microsoft and Sony each gave less-than-memorable keynotes. Thankfully, all three showed off the big guns during E3 2009’s keynote presentations as E3 stepped up a gear.
There have been so many great announcements and moments that it’s hard to pick the best of it all. The announcement trailer during Microsoft’s press conference was pretty cool, showing off Crackdown 2 and Left 4 Dead 2.
Natal was an impressive presentation and Milo blew my socks off! I loved hearing about Gran Turismo PSP and seeing God of War III in action, but the one moment that made my jaw hit the ground was when Uncharted 2 came on screen. I’m amazed at how gorgeous that game looks. It’s tattooed on my mind more so than Milo or Natal, which both impressed me. I’m a big fan of the PSP GO and I really can’t wait to get my hands on it, so that was another memorable part of the conference for me.
Ben (ICC)
E3 this year has trumped 2008 hands down. While it’s not in the same league as past years when new consoles have been announced, every gamer should be happy with the software line-up on show for their particular system. The best thing about E3 this year was that we got big name titles for the Wii, Xbox 360, PS3, DS and PSP that we didn’t previously know about. There’s nothing worse than when E3 just rehashes what we already knew. Super Mario Galaxy 2 and Metroid: Other M are both great, and unexpected, announcements for Nintendo fans of old. Halo Reach & Left 4 Dead 2 will more than satisfy Xbox 360 fans. Meanwhile, PS3 owners should be over the moon with the announcement of Agent. OMG an exclusive Rockstar game, permission to run around screaming hysterically!
On the handheld front the entire PSP announcement library was impressive. To be honest the PSP has been lagging behind other platforms for a while now, but the likes of Metal Gear Solid: Peace Walker and Resident Evil look set to change that. While it was a quiet year for the DS we did get one major revelation; Golden Sun DS. If you ever played one of the GBA games you’ll know what I regard it so highly.
Worst of E3
Gaetano
Again, it’s hard to really pick one specific moment. I think a lot of people expected Nintendo to blow us away with something new. I hate getting on Nintendo’s back all the time, but they disappointed me once again. The Vitality Sensor does absolutely nothing for me, and going by the posts in the official conference thread on MyWii as it was announced, it didn’t do much for most people. Of the conferences, Nintendo’s was easily the less impressive. Microsoft made a note of “showing” rather than telling and Jack Tretton at Sony gave a really impressive demonstration. But Satoru Iwata of Nintendo almost put me to sleep. Literally. He took forever to get to his point and I actually wanted to nibble at my ankle in anticipation of his point. When he finally announced the Vitality Sensor, I didn’t know what to think. I was overwhelmed by a lack of interest. I didn’t think that was possible, but I was.
While they had plenty of great announcements, like Galaxy 2, a new Metroid title and some nice DS titles, Nintendo only reiterated the direction I think they’re going in – to ditch the core gamer for a non-gaming and overly casual crowd, with titles like Wii Fit Plus and Wii Sports Resort.
I asked XBOX Australia’s product marketing manager Adam Pollington if Microsoft were ditching the Halo and Call of Duty gaming audience for a more casual audience with the Natal like the Wii has, and he literally baulked at the suggestion. Nintendo continue to tell us what we want, instead of assuming and/or giving us what we want. Sony has been the best at giving gamers what they want, with Microsoft close behind. Nintendo continue to make statements like, “gamers want this” and “this will be fun” instead of “we want to do this” and “we expect this to happen”, which is the direction the other two players go in. Perhaps I think too much, but the more I see of Nintendo, the more I dislike them. And this is coming from someone who backed the Gamecube and N64 more than any other console during those generations.
As much as I don’t mind Microsoft and Sony going in the direction with motion controlling, I didn’t like Sony’s motion-controller presentation. Dr. Richard Marx was overly nervous and struggled to get his words out and the presentation itself was dull and boring. I just wanted to see more PS3 games and thankfully that’s what we ended up getting at the end.
Ben
I don’t have that much to complain about this year, besides a few titles that I had really hoped for, but deep down inside I knew weren’t going to see the light of day this year. I predominately covered Nintendo’s showing at the event this year. Therefore, I’m leaning towards praising and bagging them with a majority of my answers here as I know their announcements inside and out. Fortunately I don’t have to move past them to find the worst thing at E3 this year.
The presentation from Nintendo of Japan President, Satoru Iwata, was terrible. He took to the stage and gave an extremely long, seemingly unnecessary speech, about Nintendo attempting to increase its audience. After this went nowhere, he finally got to a point (I have no idea what ‘the point’ was) by announcing the Wii Vitality Sensor. After speaking for so long about nothing important, or even related to anything, this was the anticlimax of the show. The Wii Vitality Sensor itself looks relatively useless. This man is in charge of Nintendo; that explains a lot.
Best Keynote
Gaetano
I’d go with Microsoft, but only by a nose-hair. If someone asked me to choose one of the two to watch again, I’d probably flip a coin. While there wasn’t a single moment during Microsoft’s press conference that bored me, Sony had some great announcements with Rockstar’s Agent, a great presentation of Uncharted 2 and some amazing gameplay footage of God of War III. They also showed off the PSP GO and finally set a release date for Gran Turismo PSP. Resident Evil on PSP is also a great announcement.
Microsoft win it with me through announcements of another Halo title in Halo: Reach, the revealing of Metal Gear Solid: Rising, the announcement trailer that showed off Crackdown 2 (which looks AMAZING…or maybe I’m just a Crackdown fanboy), and the movie streaming service on XBOX Live. We got confirmation through Adam Pollington that it will be coming to Australia before Christmas, which means we can be streaming Full HD movies through our 360 in a matter of months. Natal was impressive and previews from the show say it’s just as good as the trailer shown during the keynote, and the Milo video gave me goose bumps. Gameplay footage of Alan Wake also blew me away, as this was the one game I wanted to see during the conference.
I really loved both keynote speeches and one barely outdoes the other, but for me personally, Microsoft takes the cake with an overall better presentation that I thought flowed better and showed off a few more surprises through Crackdown 2, Left 4 Dead 2 and Alan Wake.
Ben
It’ll be interesting to see the direction that gaming goes in the next few years. With Sony announcing the PS3 motion controller, Nintendo further pushing Wii MotionPlus and Microsoft announcing Project Natal I hope this isn’t the end of console gaming as we know it.
It will either produce an array of great games in a way we’ve never seen before, or Sony & Microsoft will go down the path of Nintendo, and sell out in favour of the casual market.
Microsoft takes it home for me. Project Natal looks really interesting and I’m definitely more interested in what no controller can do, rather than another remote, so long as it’s not just a jazzed up version of Eye Toy. Sony’s controller didn’t really interest me; the demo was cool, but it seemed like a cheap attempt to cash in on Nintendo’s success. While I do think it looks more accurate than Nintendo’s Wii Remote, I think that’s all it is, and the wrong direction for Sony. Big name games were on show during all three Keynotes but Microsoft lead the way here again (maybe only just). With games such as Halo Reach, Left 4 Dead 2, Crackdown 2 and Forza 3 now is a great time to be a 360 owner. While there wasn’t anything completely unexpected it was almost all quality, and an even better software line-up than we could have hoped for.
Best Announcement
Gaetano
There are so many! PSP GO, Natal, Milo, Agent, Left 4 Dead 2, Metal Gear Solid: Rising, Super Mario Galaxy 2. For me, it’s easily Crackdown 2. The first game has such a cult following and seems to get more fans by the day. The original developer is working on APB for PC (which looks friggin’ unreal!) and whenever a rumour popped up about a sequel they always seemed to be quickly squashed. But when that announcement trailer began and I could hear the voice-over and see the Crackdown logo, a smile went right across my face.
I understand some of you, especially the PS3 diehards out there, might find it difficult to understand how that can be the best announcement for me, but Crackdown was one of my first games of this generation. While it didn’t get outstanding reviews upon launch, it seems to get better with age, which is normally impossible for a title. It’s gotten more popular as time goes by. It’s without a doubt the Fight Club of this generation – a title that gets decent reviews but then eventually ends up being one of the best of its kind (in reference to the film, not the terrible Fight Club game). Ask any 360 owner what 10 games are a must-have and I think you’ll find that most will include Crackdown in that list. The gameplay is so addictive it’s not even funny and I can’t wait to cause havoc once again.
Ben
The PSP Go looks really cool. I never owned a PSP but I’ll definitely be entering Sony’s handheld market when this bad boy hits shelves. Alright, so technically we already knew about this prior to E3, but it was ‘officially’ announced at Sony’s Keynote so I pretended we didn’t. It was also great news for existing owners to hear that the new iteration of the handheld wouldn't make the PSP-3000 or UMD obsolete and that Sony intends to continue to support both in the future, even after the PSP GO is released.
I think it’s worth giving an honourable mention to Super Mario Galaxy 2 and Left 4 Dead 2 as the biggest sequels this E3. Nobody saw it coming after Nintendo opened their Keynote by revealing New Super Mario Bros. Wii. Super Mario Galaxy 2 is the first true sequel to a 3D Mario title, and the first time two 3D Mario adventures will appear on the same console. To clue in non-Nintendo fans this is massive news. The original title was awarded game of the year by many publications in 2007 (including MyMedia in our Choice Awards as voted by members). It was up against titles such as Call of Duty 4, and yet despite Nintendo 'selling out' we know a masterpiece when we see one. Galaxy 2 heads my list of sequels I’m most interesting in, just above Modern Warfare 2 and Left 4 Dead 2. The latter is the second announcement in the ‘I think I peed a little’ category. Left 4 Dead was one of the biggest games of the year and seemingly came out of know where (or maybe I just wasn’t following it). Either way it was a pleasant surprise and I can’t wait to see more of it!
Announcement no one cares about
Gaetano
Nintendo had a whole bunch of them. There was the Women’s Murder Club on DS, Wii Fit Plus and then the Vitality Sensor, which Iwata seemed to have taken a decade to finally reveal. I can’t imagine anyone who stayed up that late to watch the keynote would have shown much interest in Wii Fit Plus, as the people it’s actually aimed at (people like my mum) probably wouldn’t have been up watching it. I really want to care about the Vitality Sensor, but I just can’t. With Natal and even Sony’s motion-controller being revealed, this debacle by Nintendo just didn’t grab my attention at all. I was expecting something big from Iwata after he spoke for 300 minutes, but then when he brought that out, I felt like stabbing the screen.
Ben
I already said Wii Vitality Sensor, can I say that again? No wait, at least it’s something new, I’m going to go with Wii Fit Plus. Maybe I’m picking on Nintendo a little, but Cammie killed the atmosphere by following up the awesome New Super Mario Bros. Wii with Wii Fit Plus. Noooooo! We don’t care, nobody who’s watching the entire press conference live cares. Wii Fit was a great direction for Nintendo financially; they must have made a bucket load off of the game that’s good for you. It was inevitable that a sequel would come, but frankly it received was it deserved, nothing more than a ‘meh’. We’re sure Wii Fit is doing wonders for fat kids out there, but we don’t care.
Biggest Shock
Gaetano
I think the biggest shock for the crowd in attendance was Final Fantasy XIV Online. When Tretton announced that, you could actually hear people say “what!?”. It was pretty left field. I loved how he said it so calmly as well, with no emotion on his face. He wanted to smile, but he wanted to make out like it wasn’t that big.
For me, it’s the announcement of Resident Evil on PSP. I think of the possibilities of PSP GO, with the 16gb internal memory, and I hope we see something along the lines of RE4. Maybe not quite as advanced, but something along the lines. I’m curious to see how it works without a thumb pad, but Resident Evil is one of my favourite franchises and along with Viewtiful Joe is something I’ve been dying to see on PSP (Red Hot Rumble doesn’t count!)
Crackdown 2 was also a shock, but a small part of me kind of expected it.
Ben
We got two massive bombshells in the software department this E3. Sony announced that Final Fantasy XIV Online will be coming exclusively to PS3 and PC in 2010, and Nintendo concluded their show with Metroid: Other M. I believe Microsoft had the best overall line-up; however, these two were huge, but unexpected, announcements. A trailer was shown for both; the audience didn’t know how to react after watching either and sat in ore of what they had just witnessed. Microsoft may have had the best conference overall, but it was Nintendo and Sony who delivered the biggest shocks. To avoid sitting on the fence yet again I’ll go with Metroid: Other M as the biggest shock, just because the Metroid titles on the GameCube introduced me to the last generation of gaming.
Who you think won E3
Gaetano
It’s been a massive conference. So much on show, so much announced. I could say the gamers won, as Ben has below, but that would be a bit too cliché. If we want to be official, I’d say Sony and Microsoft in a tie, with Nintendo a distant third. If I want to be a fanboy, I’d say Microsoft because of Crackdown 2. But really, we have an amazing year still to come for games. 2009 is going to end incredibly strong and now with Forza 3, MGS: Rising, Crackdown 2, Left 4 Dead 2, Galaxy 2 and Alan Wake on the horizon, the gaming public really did win E3. Kudos to Microsoft and Sony for helping to bring us amazing and conference – one of the best in recent memory!
Ben
You, the gamers! Is that too cliché? Who cares it’s true. Microsoft had the best showing overall. Halo Reach, Project Natal, Left 4 Dead 2, Crackdown 2, Metal Gear Solid Rising, Forza 3, and Splinter Cell: Conviction and the list goes on. Sony fans better start saving some coin as well with the PSP Go, Metal Gear Solid Peace Walker, Final Fantasy XIV Online, Agent and God of War III looking to blow socks off. Nintendo had a weaker showing, but I’m not complaining and neither should you. It was a bazillion times better than last year (yes that’s my very professionally summed up conclusion). Two new Mario titles and Metroid: Other M are more than enough to keep loyal Nintendo fans around for at least another year. Golden Sun DS wins the award for ‘biggest under the radar announcement’. Golden Sun was one of the best RPG’s on the GBA and it’s fantastic to see it back. Whether you’re a fan of Microsoft, Sony, Nintendo or a combination of, something big came out of E3. At the end of the day conference that’s what really matters.
06/06/2009
Some of you have seen the Justin Potter videos floating around the site, and while I have got some great feedback on what people are taking away from them, I thought it was time that I explained my motivations for making these videos.
We are one of the only developed nations NOT to have an R18+ rating for video games. This is a worrying trend, studies have proven that the average gamer is aged in their late 20's in Australia, and with games becoming more complex, the lack of an R18+ rating could slowly stifle what games we actually get out here
In 2008 alone we saw games refused classification, and these weren't just small games, these were huge titles such as Grand Theft Auto IV, Fallout 3, Silent Hill Homecoming and many more. Instead we are given watered down, censored versions, which essential take away from the developers intention on how the games are meant to be played.
There have been many discussions about implementing such a rating, but one man stand in the way, Michael Atkinson, and by the looks of it things aren't going to change.
So I guess I made the first video mainly as a way to vent my frustration, but as I started to write down my ideas, news that F.E.A.R 2 had been refused classification broke and the material just started pouring out. I was at the chemist and I saw a black rimmed pair of reading glasses for $14.95, Justin Potter was born.
I intentionally made Justin with an American accent, to show that an American is working for an Australian board of classification. In theory he is not Australian, so he doesn't know what the Australian public wants or needs. This was done to highlight the fact that even though the OFLC have the information to see what the Australian people want, nothing is being done about it.
Also the videos were to show the inadequacies for the boards approval ratings. One minute F.E.A.R 2 is banned, the next week the exact same copy is put to the board and it is passed, inconsistencies don't stop there people. GTA IV was banned for consoles early 2008, we received a censored version, that's fine the damage is done we can deal with that. In November 2008 the game is released on PC, totally uncensored and no question of the board. WHY IS THIS SO? If they try to use the argument that children have easier access to consoles than PC's that is bogus!
That would be just like saying that it's ok to have R18+ Porn movies on Blu-Ray but not on DVD as more children have access to DVD. Time and time again the OFLC fail us, and it's about time things change.
So that is what Justin Potter is meant to represent. I hope now after reading this, you will go watch the videos and leave some comments
21/01/2009
This weeks question asked by Steve Heller
What are peoples obsessions with "cutsy" games? It seems that even the
most hardcore gamers will also secretly admit to enjoying a game like
Animal Crossing or Viva Pinata, and now there is a new kid on the
block on the PS3 with LittleBigPlanet, but is the obsession
warranted this time?
LittleBigPlanet certainly has a charm of its own. Sackboy has won
the hearts of children, teenagers, parents and grandparents across the globe. The
customization available to the player appeals to all gamers, the
online components appeal to all, the level creation tools cater for
those hardcore players who want to get right in there and be creative,
so it's easy to say that LittleBigPlanet has something to offer everyone.
So if LittleBigPlanet appeals to all gamers, why is it not selling
so well here in Australia? On release week alone it didn't even make
the top 10 for Full Price Games in sales. Not surprisingly, Gears Of War 2
for the Xbox 360 was at the top, followed by Smackdown vs Raw 2009 on
the Playstation 2.
One of the PS3's biggest and most wanted exclusive of 2009 failed to make the top 10 in the sales charts. Is this due to a larger Xbox 360 console base in Australia, or is there another reason behind the poor sales?
Discuss/debate/ponder.
24/11/2008