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Contra 4 Reviews \ Detail

Contra 4 Review - 8/10



20 years the Contra series has spanned making its way across multiple platforms and handhelds with a total of 13 games including this one.
Many older gamers would remember this game from 8 and 16 bit era, and I bet the arcade version ate up many fist fulls of your silver coins, yes “silver coins” games were cheap to play then.
Chronologically Contra 4 is set 2 years after Contra 3 the Alien Wars on the Super Nintendo, and follows the same game play style.
It seems that Kanami and WayForward Technology took the ”If isn’t broken don’t fix it approach” when designing this game, as mention in one of their interviews the development team drew influences from Nintendo’s approach to The New Super Mario Brothers game, keeping the classic gameplay style many of us grew up on.
Criticized by some as taking a step backwards in game development but cherished by many that miss the old school gameplay style where skill is your weapon of choice.


Story
Two years have passed since the Alien Wars. All seemed well until, without warning Black Viper descended from space and tuned earth into a living hell. Peace became a distant memory, and previous efforts to save the planet were quickly forgotten. Now, strange readings have been detected in Galuga Archipelago off the course of New Zealand. Earth’s four finest soldiers are being dispatched on a final strike mission and one that might be man kind’s last hope of survival.



Game Play

No touch screen controls nothing new and extraordinary just a good old fashion side scrolling 2D shoot’em up that would have new gamers focusing 100 percent on every enemy, projectile and cliff to get through this game, and make older games dig deep down drawing from existing skills developed a decade ago.
This rates high on my ”Tough as beep o meter” even when set on easy it’s hard, I guarantee first time round playing you’ll chew through all you lives trying to get past the first level. I suggest you go though the game on easy first to get a feel of the game, trying to remember enemy locations and boss week points.
The one DS feature that is utilized is the dual screens, with action spread right across both screens at all times, having the game set this way does make the stages feel massive allowing multiple choices on which path you can travel along, some stage sections even have you travelling vertically up the screen, then there’s the bosses that take up both screens and then some.
Even though it’s tough as nails, the challenge of something that seems so simple by today’s standard keeps you coming back for more; there are six 2D levels and three 3D base stages to tackle with four characters to choose from, even though there’s no difference between them apart from skin and clothes colour.
There is a two player co-op feature, but requires two game packs, I never got a chance to try this feature, but I’m sure it will be heaps of fun just like it was in the arcade, the only down side to co-op is the arguments caused by who wanted the spread gun first.

Control

Controls are simple with B for jump, Y to fire currently selected weapon, X to use the new grappling hook, the L & R buttons are used to toggle between weapons. Use the D-Pad to move your character around, and in which direction you want to fire. Basically the controls are simple enough to grasp if you’re a Contra veteran or not, it’s all about timing and hand eye coordination.

Graphics

With bright and colourful pseudo 3D backdrops spanning across both of screens, the graphics do look good with a huge improvement over its predecessor but still retaining it’s original feel. When the screen is loaded up with enemies and bullets the DS handles the large quantity of sprites with ease.
Now by today’s standard this is nothing special but could you imagine the reaction if this was released 20 years ago.



Sound

The sound track is made up of original Contra tracks and some new ones, by playing on hard mode you can listen to the originals, the soundtrack just screams videogame music and gets you pumped up about saving the planet. Sound effects are your run of the mill gun and laser beam sounds with some classic one liners coming from your chosen character like “Lets party” each time your re spawned.

Value

This game is worth a purchase with easy to use controls and classic gameplay, this game won’t be finished first time in a few hours, so the challenge it’s self will have you coming back for more, in addition to this is unlockable items when completed on various difficulties:
 • Original NES versions of Contra and Super C
 • A 20th Anniversary Virtual Museum (box art, screenshots, and info on every Contra title from all territories)
 • Two digital comics from Contra artist Atsushi Tsujimoto
 • An interview with Contra Producer Nobuya Nakazato
 • Five hidden characters, including a Probotector model




Devoloper Interview



Game play Video


Thank you for reading

Submitted by Guyver 18/11/2007 147 8

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Contra 4

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Comments

slinky16
Kudos: 2,658
Mates: 126
god dammit this game is hard, it is good but so freaking hard i like just beat the first level so hard so very very hard how the heck do you beat this without cheats, problem is i have cheats i just never use them but this game is really temting me
15/01/2008
the couch
Guyver
Kudos: 12,199
Mates: 126

salsasero said: Is it a 20 hour game? How many hours for the average teenager will take to finish this game?



Hard to tell I'm still struggling
but if you persist and keep playing, remembering how to kill bosses and so on it shouldn't take that long to finish, it's the difficulty that slows you down.
27/11/2007
The World Ends With You
Melbourne
salsasero
Kudos: 1,137
Mates: 36
Is it a 20 hour game? How many hours for the average teenager will take to finish this game?
27/11/2007
Sydney
jimjamroks
Kudos: 1,080
Mates: 75
nice thing
20/11/2007
usa
Guyver
Kudos: 12,199
Mates: 126

salsasero said: This is a very good interview - professional.



Thanx mate much appreciated.

Robtot said: Lol wow, I don't normally get attracted to unlockables but these once are actually something good. Woo!



Yeah worth the frustration trying to get the game for them, get ready to load up that swear jar.
20/11/2007
The World Ends With You
Melbourne
Robtot
Kudos: 737
Mates: 42
Lol wow, I don't normally get attracted to unlockables but these once are actually something good. Woo!
19/11/2007
The World Ends With You - Games Like This Only Come Once
salsasero
Kudos: 1,137
Mates: 36
This is a very good interview - professional.
18/11/2007
Sydney
Guyver
Kudos: 12,199
Mates: 126

natty270 said: Man Another Well Done Job I Cant Wait For Another Review From You



Thanx dude, I've written a few this couple of weeks so I might take a breather for a while.
18/11/2007
The World Ends With You
Melbourne
natty270
Kudos: 435
Mates: 52
Man Another Well Done Job I Cant Wait For Another Review From You
18/11/2007
Sydney Australia (Fairfield West)
Guyver
Kudos: 12,199
Mates: 126
What do you think?
Let me know if anyone has tried the 2 player co-op in this game, wish I could give it a try.
18/11/2007
The World Ends With You
Melbourne
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